Meat Meat

Detail tab: Meat Meat
Trade: Yes

Total production time

Deposit: Meat x 1 Meat x 1
6 m
Meat x 4 Sausages x 1
12 m
Meat x 4 Sausages x 1
4 m
+ 1 Meat
8 m
+ 1 Meat
4 m

Reward — The percentage of loss

The Valiant Little Tailor 800 33.33 %
The clever little Tailor 800 33.33 %
The Sons of the Little Tailor 800 33.33 %
The Betrayed Little Tailor 800 33.33 %
The Heroic Little Tailor 800 33.33 %
Roaring Bull 600 33.33 %
Secluded Experiments 600 33.33 %
The Black Knights 600 33.33 %
The Dark Brotherhood 600 33.33 %
Outlaws 400 33.33 %
Outlaws 400 33.33 %
Bandit Nest 400 33.33 %
Bandit Nest 400 33.33 %
Wild Mary 400 33.33 %
Wild Mary 400 33.33 %
Victor The Vicious 400 33.33 %
Victor The Vicious 400 33.33 %
Gunpowder 200 33.33 %
Sons Of The Veld 200 33.33 %
The Nords 200 33.33 %
Surprise Attack 200 33.33 %
Old Friends 200 33.33 %
Motherly Love 200 33.33 %
Return to the Bandit's Nest 200 33.33 %
The Invasion of the Nords 200 33.33 %
More Secluded Experiments 200 33.33 %
Sleepy Reef 150 16.67 %
The Stolen Sleigh 100 50 %
Arctic Explosion 100 33.33 %
Bastille Island 40 33.33 %

MerchantMerchant

Available Level Cost Detail tab
Rabbit Food
Deposit: Meat + 1000
Deposits
21+ Gems x 45 Everyone knows that rabbit food is an aphrodisiac. This makes it ideal for increasing the population.
Meat
Meat x 500
Limited Offers
22+ Gems x 199 A cook is selling cured meat from his storage. He has more than he can possibly put to use, and it’d be a shame to let quality ingredients go to waste…

Reward — Miscellaneous

Normal Resource BoxNormal Resource Box 400 8 %
Normal Letter (Excelsior) Normal Letter (Excelsior) 40 16.66 %

Recipe

Duration Cost Reward
Gamekeeper SnackThis little snack not only tastes delicious, it also has a very intense smell. This smell lures in creatures and makes your forest rich with wildlife.

Effect Adds  to a meat deposit 12 m 30 s Fish x 120
Water x 80
Deposit: Meat x 500
Kitty LureThis contraption never fails to attract cats. As a consequence, there 10 m Fish x 450
Meat x 600
Wool x 50
Kitty Lure x 1
Forest OfferingsAn old ritual that involves offering some food to the spirits of the forest, in exchange for them blessing your wood with high quality. Whether it actually has any effect remains to be seen, but it seems to motivate your workers in any case.

Area Effect +100% output
Target Forester (Wood, Hardwood, Exotic Wood), Woodcutter (Wood, Hardwood, Exotic Wood), Sawmill (Wood, Hardwood, Exotic Wood, Mahogany Wood), Exotic Wood Tree Nursery
Duration 12 hours (18 hours on friend/guild member)
Radius 2 squares 7 m 30 s Fish x 200
Bread x 150
Meat x 75
Forest Offerings x 1
Grilled SteakEffect +100% output
Target Workyard
Duration 48 hours (72 hours on friend/guild member) 15 m Meat x 500 Grilled Steak x 1
Animal FeedA mixture of native ingredients and some of our own produce make for a guaranteed clean source of nutrients that will help treat sick animals.

This is a scenario buff, and is only usable within a certain scenario. It gets deleted when the scenario is no longer active. 24 s Meat x 120
Medicinal Plant x 1
Animal Feed x 1
Gourmet MealSeeing all this food makes your mouth water. Yum, yum! It 12 m Meat x 200
Fish x 250
Herbs x 25
Gourmet Meal x 1
Lousy DistractionA rudimentary, yet effective distraction made by an artisan on the condition that he gets fed.
Use it on the bandit 2 m Bread x 25
Meat x 15
Lousy Distraction x 1
Lousy DistractionA rudimentary, yet effective distraction made by an artisan on the condition that he gets fed.
Use it on the bandit 2 m Meat x 25
Sausages x 25
Lousy Distraction x 1
Christmas Market Buff Level 2Christmas Market Buff Level 2
Area Effect +100% output, 9x9 area. 
Target Workyard
Duration 12 hours Meat x 500
Tools x 500
Musk Deer FragranceThis liquid contains a substance whose aroma drives all the wild game totally crazy. Once an animal picks up the trail, it will become less cautious and much easier to hunt.

Effect Adds  to a wild deposit 5 m Water x 20
Fish x 30
Meat x 100
Meat conversionConverts meat into balloons. 1 m 40 s Meat x 60 Balloons x 30
Animal FeedA mixture of native ingredients and some of our own produce make for a guaranteed clean source of nutrients that will help treat sick animals.

This is a scenario buff, and is only usable within a certain scenario. It gets deleted when the scenario is no longer active. 2 m Meat x 120
Medicinal Plant x 1
Animal Feed x 1