Ago
1. The landlords2. White Pets3. Lost on the endless sea4. The Wizards
5. The mapmaker6. The Haunted Island7. The good generals8. The Day of the Frogs
9. The war above the river10. Wildlife Control11. The adventure seekers12. Fun With Snow
13. Winter might come14. The Floating Island15. Big city life16. The Vault
17. The mirror ponds18. The painter19. The Yellow Caravan20. Seeing the sea
21. Desert riders22. How to build a mountain23. Shooting down the moon24. Improved darkness
25. Unique Prison26. Sky residence27. Retirement Plan28. The dragon rose
29. Buried Volcano30. The feast of the century31. The Royal Ship32. Welcome the travelers
33. The Veiled Wilds34. Rain of gold35. The Honey Issue36. A wild bet
37. The Hammer Brothers38. The eternal repository39. Fancy Furniture40. Personal army
41. Airmail42. A wall of swords43. Songs of Seasons44. The world's biggest pretzel
45. The Way Home46. All the shiny roads47. Eagle Nest48. The lost queen
49. Fallen Army50. The chicken parade51. Road to Nowhere52. Dagger island
53. Under the Sun54. The ore collectors55. Rainy Year56. Geology day
57. The Abandoned Mines58. A temporary treasure59. Happy Sailors60. The marble bridge
61. Dark Lands62. The stormy shores63. Garden Walk64. A noble argument
65. Village Contract

NameLevelTasksReward
The landlords10We have received news that the King is to be visited by one of his friends, some prince. The prince wants to know which of the King's followers has the safest island. Sound like a challenge! Let us prove that we have the safest island in the Kingdom!
Our island is the safest! And you know what? We are going to keep it that way! We won the challenge! The King has sent us a nice reward!
75-264 Guild Coins
The assembled patrol26-35
We need to prove to the prince that we own the safest island, but I fear there may still be some bandits lurking around! We need to make sure there are no more bandits in the sector in question. I've assembled a group of soldiers to check ebery bush, look behind every tree. Ahh, and they will need some horses!
The leader of the soldiers in the group have congratulated our stablemaster!
Pay 220 Horse(s) from your storage.
Buff at least 15 of your friend's buildings using Fish Platters.
9 Guild Coins
Decorative weaponry46-50
You know what makes a place look safe? Weapons. I think that if we install some cannons here and there, the place will feel safer already. Let's get some cannons!
We placed the new cannons! Good work!
Pay 30 Cannon(s) from your storage.
Refill meat deposits by 2800 however you wish
13 Guild Coins
Bread for Peace19-25
The bandits from the forest know we won't be able to catch them, no matter what, so I've dediced to make a deal with them. We give them some bread and they will leave our settlers alone… for a while. It's the best way, trust me!
It seems that the bandit issue is now under control. Good work!
Pay 250 Bread from your storage.
Buy at least 100 Bread from other players.
7 Guild Coins
Scary swords36-45
I fear we have detected some pirate ships near your island. To make sure we're not invaded by bandits, we should prepare ourselves! We don't want problems now, while the prince is watching! I think our coast patrol could use some new steel swords… just to scare away any pirates that might decide to land on our island.
The men are ready to defend the shores if necessary! Good work!
Pay 35 Steel Sword(s) from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
11 Guild Coins
Campfire10-18
Our scouts have informed us they have run out of the coal they use for campfires while patrolling the island. Let's get them some coal!
The scouts seems to be happy about the coal! If they are happy, we are happy!
Pay 360 Coal from your storage.
Produce at least 110 Stone.
5 Guild Coins
The Hardest Swords51-65
If we want to show how safe our island is, we'll need to prove we have the best of the best when it comes to weaponry. Make enough titanium swords to equip a small squad of soldiers!
The titanium swords have been distributed, and the judges have received one for evaluation. Fingers crossed this helps our standing in the competition!
Pay 50 Damascene sword(s) from your storage.
Complete the adventure "The Valiant Little Tailor".
15 Guild Coins
Long-Range Victory66-75
We may have the edge in the technology stakes, so we should make sure we show it off to the judges. Let's give them a live demonstration of how our mortars work when operated by capable besiegers.
The men have shown their abilities. You should have seen the audience's faces as they watched the demonstration. Good work!
Own 20 besieger(s).
Buy at least 20 mortar(s) by trading with other players.
17 Guild Coins

White Pets10Do you know Lord Addam? Yes, Addam, with two d's. He was sailing past our island when a small storm hit his ship, the Pink Karotten. Eventually he was able to recover his crew, but he lost his most precious belongings his white pets - a cat, a parrot, and monkey. He's asked us to help him find them.
Good news! Our expedition has managed to help Lord Addam's crew and we've located the three pets. They were being looked after by a tall man with glasses, but he disappeared when we got near. Lord Addam would have liked to thank him for taking care of his pets. Good work nonetheless!
75-264 Guild Coins
Ship Repairs10-18
First, we have to fix Lord Addam's ship, so we need to get some pinewood planks for his crew to start the repairs!
The ship seems to be repaired. Now we can go and look for the pets!
Produce at least 120 Pinewood Plank(s).
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Pirate Danger19-25
Lord Addam fears his pets may have been stolen by one of the pirate ships that have been stalking him for a while. If that's true, and there are indeed pirates in the vicinity of the island, we should make sure we're prepared!
We've counted our military units, and it seems we're ready to handle a pirate attack if necessary!
Have an army of 100 or more units.
Pay 200 Brew from your storage.
5 Guild Coins
Animal Squad26-35
If we want to find the pets fast, we'll need more manpower. I would advise you to call upon some of our recruits - they move fast on land and have good knowledge of the surroundings.
The recruits are ready. They'll leave at first light and look for the pets.
Complete an Adventure losing fewer than 500 Recruits.
Pay 500 Hardwood Plank(s) from your storage.
7 Guild Coins
Extra Hands36-45
We've assigned a lot of settlers to the search team. So many, that we're almost out of working settlers, and we can't afford to stop all work! I would like to ask you to get a new workforce for the island!
The new settlers are here! Now we can go and look for the pets!
Produce enough Traveler Families to obtain 5 Settler(s).
Have an army of 1000 or more units.
9 Guild Coins
Angry Pets46-50
Lord Addam says that his pets are not really the kind you can… pet. They might get aggressive when they're away from him. Looks like we should train some soldiers and take them along, just in case…
The soldiers are ready. Nobody told them the pets might get angry, so let's not mention it either, alright?
Own 20 Soldier(s).
Experience at least 1 new Adventure(s).
11 Guild Coins
Clever Girl51-65
So, remember those missing pets? Yeah, the cat. Yeah... Turns out that may have been an understatement. It's actually much bigger and more fearsome than a cat. We need to set a trap for her.
It's been a while since we set the trap, but so far there's been no sign of the pet. Let's hope that some of our guild mates have been luckier than we have in this regard...
Pay 30 mahogany wood from your storage.
Buy at least 200 Sausage(s) from other players.
13 Guild Coins
Proper Cages66-75
We'll need to be able to store the pets in a proper cage as the rest of the guild finds them. Let's make the most robust cages we can, using mahogany planks and titanium.
Now this is a cage that nothing will be able to escape from! Oh wait, there's a minor oversight... How do we open it to put the animals inside? I'll go fetch the engineer...
Produce at least 75 Mahogany plank(s).
Produce at least 75 Titanium.
15 Guild Coins

Lost on the endless sea10Captain Ironplank, the marshal of the King's navy has arrived this morning at our island. He wants our guild to help him with an important matter. Some months ago he sent out some of his men to scout the border islands, and all his ships returned except one. We are to prepare a search expedition with Captain Ironplank and find his crew! What a honorable task!
The ship is loaded with all the resources the Captain asked for! He was very generous in showing his appreciation for our help! I hope they do find that lost ship… I even heard the captain was Ironplanks' own son…
75-264 Guild Coins
Love the seagulls26-35
Captain Ironplank tells me that he loves seagulls and that they bring luck. His ship is filled with seagulls actually, a fact I find most disturbing. Anyway, I'm telling you this because he has requested an unusual amount of bread, and I'm not really sure it's for his crew... but who am I to ask questions? Let's give the man his bread!
Do you know the first thing the Captain did when the crates containing the bread arrived on his ship? He opened one up, and started feeding the seagulls. Would you believe it?!
Pay 330 Bread from your storage.
Refill fish deposits by 1500 however you wish.
9 Guild Coins
In case of boarding46-50
The Captain is renowned as fearless, but he also knows that going into combat without proper equipment is simply foolish. To avoid defeat, he has requested we provide him with some of our finest steel swords. I think we can manage that, don't you?
The best steel swords a Captain can have! Good work!
Pay 140 Steel Sword(s) from your storage.
Complete the adventure "The Dark Priests".
13 Guild Coins
Jolly time on the sea19-25
The Captain believes morale is more important than the sword, and can be lifted by giving a rousing speech, handing out rewards, etc. And then there's the question of brew. Not only does it raise morale, but it can also slake thirst! So, we are to provide some of our finest brew for the crew! Let's do it!
The ship is loaded with barrels filled with our finest brew!
Pay 300 Brew from your storage.
Produce enough Lonely Marble Blocks to obtain 100 Marble.
7 Guild Coins
Sea chase36-45
The Captain says that the sea is teeming with pirates and you never feel safe out there. He and his crew must be very brave men and women! He has asked us to provide some of the longbows we make on the island. I guess they might come in handy if they get into a skirmish at sea. Good thinking!
The tallest and strongest bows are on the ship! The Captain is most satisfied!
Pay 160 Longbow(s) from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
11 Guild Coins
Captain's snack10-18
As it turns out, the Captain's favorite food is a good plate of fried fish with some squeezed lemon. Let's make sure we give the captain some fish from our stock!
The Captain couldn't stop smiling when he saw our gift! Good work!
Pay 600 Fish from your storage.
Produce at least 600 Stone.
5 Guild Coins
Cannon Fodder51-65
Just in case we run into trouble, we should bring enough gunpowder to load the ship's cannons. Make sure you produce enough!
The cannons are ready! Let's hope we don't have to use them. After all, our cannoneers are no sailors - they work a lot better on land.
Pay 100 Gunpowder from your storage.
Buy at least 100 Saltpeter by trading with other players.
15 Guild Coins
Castaway66-75
I just had a thought... Maybe the captain landed on a deserted island. And by deserted I don't mean "without people", but an island with a desert on it. We should check the ones we know of for clues.
We may not have found him, but some of the prisoners we took say they saw the captain's ship floating around the island. I sense we're getting closer. We should head back and deliver our report.
Complete the adventure "Ali Baba the Young Woodcutter".
Produce at least 300 Platinum.
17 Guild Coins

The Wizards10A very particular group of five people arrived at the local inn last night. They call themselves "The Wizards" and they're looking for somebody on our island. They've asked for our assistance. Want to hear what's weirder? They didn't come by ship, they just appeared. Let's help them quickly, so they will leave as soon as possible.
They found what they came for, and left toward the forest. I think the whole island was disturbed by their presence. I really hope we never see them again. What a bunch of weirdoes.
75-264 Guild Coins
Fish for a Roar10-18
One of them came to me and asked for some fish. He looked really hairy and was somewhat scared of my every move. I was scared of him too to be honest. I think we should just give him some fish and be done with it.
The hairy guy got the fish, thanked us and left. Ugh.
Produce at least 60 Fish.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
A Thought of Wheat19-25
The thin guy wants bread. He reminded me of a scarecrow - thin as a rake. I told him to come back later. Prepare some bread for him please.
The thin guy came back for the bread. He had a crazy look in his eyes, and left without saying thank you. How rude!
Pay 500 Bread from your storage.
Refill fish deposits by 1000 however you wish.
5 Guild Coins
Home of Others26-35
There is a girl with them, but she looks really sad. She kept telling me she wants to go home, and how she misses her friends. Then she asked me if I have any friends. I told her that I do - plenty. She wants me to take her to one of my friends. Want to join us? Please?
We visited a friend and took a gift. She was really pleased with it.
Buff at least 15 of your friend's buildings using Fish Platters.
Have an army of 500 or more units.
7 Guild Coins
Mounted Power36-45
The tallest of them seems to be their leader. He has glasses and looks like he won't take no for an answer. He wants to borrow some of our cavalry to help him move around the island.
The leader of the group was satisfied to see how efficient our cavalry is, and it seems he found something.
Own 20 Cavalry.
Refill fish deposits by 1800 however you wish.
9 Guild Coins
Honor the Wizards46-50
They've started to look for whatever they came for. I think we should keep on good terms with them, so let's honor them with our Gold Brew Mug.
They didn't care for the Mug, but thanked us for the kind gesture. At least there's that.
Produce enough Golden Brew Mugs to obtain 10 coins.
Complete an Adventure losing fewer than 50 Recruits.
11 Guild Coins
Wisdom in Books51-65
The man with the long beard has asked if we could show him our books, to see if he can learn anything from our culture. He seems to have seen a lot of world and met some interesting people. Take him to the bookbinder!
The wise wizard read through the tome in a matter of minutes, and he's asked if he can make a copy himself for his own personal research. I always found these books really boring, but if it's of interest of him...
Produce at least 200 printing press letter(s).
Sell at least 25 bookfitting(s) by trading with other players.
13 Guild Coins
New Spells66-75
The wizards have gathered in the tavern, and have started talking about using new materials to create new spells and concoctions. Maybe we can help them out by offering them some of our rarest materials?
The wizards say they'd already seen these materials before, but they were equally happy, because they'd just ran out of these two particular materials for their potions, so they happily accepted them.
Pay 15 grout from your storage.
Pay 75 platinum ore from your storage.
15 Guild Coins

The mapmaker10Good news! The famous mapmaker, Coron Franz is visiting us in order to map our island and the surroundings! Great! Let's do all we can to help him, shall we?
Coron Franz is done mapping, and is very grateful we helped him!
75-264 Guild Coins
Better view26-35
Though Coron was not very eager to ride a horse, we encouraged him to. It will make the mapping of the island go much faster, and you get a clearer view from horseback. Let's admit it, Coron is not a very tall man. Just don’t tell him I said that!
Look at him riding that horse! He seems to enjoy it! Good work!
Pay 100 Horse(s) from your storage.
Produce enough Traveler Families to obtain 10 Settler(s).
9 Guild Coins
Travel meal36-45
Coron will have a long journey, so we had better pack him some good food from our kitchens! We need some sausages! The best meal out there!
Our soldiers know how to make a good sandwich. I hope Coron will like it!
Pay 220 Sausage(s) from your storage.
Own 20 Soldier(s).
11 Guild Coins
Map table19-25
Coron will need to draw his maps and he can't just do it on the ground, can he now? He has told us he will need map tables. At every stop. Given that we won't be carrying a table from place to place each time, we had better assemble new ones at each stop. Make sure we have the necessary hardwood planks and tools!
I found an old scroll that holds the secret to building a table in less than ten minutes. Could be useful, I guess.
Pay 250 Hardwood Plank(s) from your storage.
Buff at least 20 of your friend's buildings using Fish Platters.
7 Guild Coins
Laundry time10-18
Coron seems to be a clean man. And when I say that, I mean it. He actually washes his clothes every time he gets the chance, and has asked us to make sure we have enough clean water available. Prepare seom water for the trip!
I sure hope Coron brought enough clothes!
Pay 500 Water from your storage.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
While the wind blows46-50
Working with paper, there is always a chance the wind will become a cartographer's second worst enemy, fire being the first. Anyway, we're going to get some steel weights to hold down the maps while Coron works. Provide the necessary steel.
The steel plates will hold the maps in place, and no wind will be able to blow them away. Except a hurricane, of course.
Pay 50 Steel from your storage.
Own 35 Soldier(s).
13 Guild Coins
Printouts51-65
Coron wants to have printed versions of his maps at some point, including detailed explanations of each area. He needs us to provide the means for him to write these annotations.
We've received the first edition of the potential printed copy, and Coron is very pleased with it. With any luck, he'll file a request to print a whole batch of them at some point.
Produce at least 100 intermediate paper.
Pay 200 printing press letters from your storage.
15 Guild Coins
Collector's Edition66-75
Coron mentioned that when his work is done, he'd like to sell his maps in a "collector's edition". I guess there are collectors for everything! He's requested the finest paper, and an example of a really nice-looking book.
Here it is! Initially, I didn't understand who'd want to collect printed maps at all... But now that I see this edition closely... It's so shiny... And the covers are done with the finest materials... I must have this on my shelf!
Pay 50 advanced paper(s) from your storage.
Produce at least 1 Codex/Codices in your bookbinder.
17 Guild Coins

The Haunted Island10You remember the island of Countess Zavora? A scout returned today with the news that the island is surrounded by a thick layer of mist. The scout ventured deeper and it appears the whole island is dead. Then, when he reached the Countess' manor, he saw her. Problem is, as everyone knows, she's been dead for years. It would be wise to investigate.
This is what I call a total waste of time - the island is completely deserted. There must have been a fire or something - the air sure is weird around these parts. Perhaps we should go back home... Wait! Where did the scout disappear to? Hello?
75-264 Guild Coins
Burning Fields10-18
Some weird things have been happening since the scout came back. There was a huge fire out on the farms, and we lost some wheat. It would be good to help the farmers get their stocks back before we leave.
The wheat stash was replaced. The farmer claims he saw a fiery person run into the barn that night. I'm sure he was hallucinating.
Pay 300 Wheat from your storage.
Produce at least 120 Pinewood Plank(s).
3 Guild Coins
Scared Neighbor19-25
The scout's first stop was one of your friends' islands! There are reports of unusual lights inside many residences - the people are scared. How about we pay your friend a visit, and try and calm down the "spirits"?
Your friend was happy you visited and helped out. He tells us that all the weird stuff stopped when the scout left! Weird. Let's go explore that island.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
Buff at least 5 of your friend's buildings using Fish Platters.
Own 8 Recruit(s).
5 Guild Coins
Dancing Swords26-35
Hey! The merchant told me that last night he had a weird customer, and as the guy was leaving, all the iron swords started dancing out after him. His wife confirms the story's true too. Hmm, I think they must have been tired or something. Anyway, let's help the merchant out with some iron swords before we leave.
The merchant was happy to receive the iron swords. I asked him whether he had seen anything else dancing, but it seems he lacks a sense of humor.
Produce at least 15 Iron Sword(s).
Have an army of 500 or more units.
7 Guild Coins
White Light Flares36-45
Some settlers have reported a silvery wave of flame burning through the woods. The huge... well I suppose you'd call it a fire, has scared away most of the wildlife, and the hunters who work around here aren't happy. We should refill the wildlife before we leave to check out that island.
The wildlife has been restored. We found some weird footprints that were still glowing, but the moment we got closer they disappeared. What's going on here?
Refill meat deposits by 1800 however you wish
Experience at least 1 new Adventure(s).
9 Guild Coins
Closer46-50
Our general claims he found a message carved on the side of an adventuring ship this morning. He insists we tag along before we go investigate the island!
The adventure led us to a neighboring island. It's only a short way to the island of Countess Zavora from here.
Experience at least 1 new Adventure(s).
Own 30 Cavalry.
11 Guild Coins
The Strange Imp51-65
A little creature, who looks like an imp, came to us while we were visiting and knew exactly what we were after. He's offered to share all he knows about the legend of the countess... for a price.
Turns out the little creature was not really an imp, he was just a very small and ugly man. However, the information he's given us will definitely come in handy. I'll spread the intel with the rest of the guild.
Pay 250 Coins from your storage.
Produce at least 500 Brew.
13 Guild Coins
Hauntbusters66-75
If we are to explore the haunted island, we'll need to assemble a force of the bravest soldiers we can muster. It'll be better for them if they have some horses, so train a few mounted units.
The squad is ready, and I've thought of the perfect name for it The Haunt Busters! You don't like it? How about the Ghost Squad? The Urban Legends? No? Ok, I give up.
Own 25 mounted marksmen.
Own 25 mounted swordsmen.
15 Guild Coins

The good generals10King Damien wants to hold a ceremony in honor of the generals of his armies. As you might imagine, this means our generals must be present too! Let us prepare the generals and their troops for the ceremony!
The ceremony went well and all our generals were rewarded! I really think that this was a very noble gesture from our King!
75-264 Guild Coins
Ready the cavalry26-35
Your selected general will represent the proud and swift cavalry! Though usually horses are not allowed to enter the main square, King Damien will make an exception this time, to honor the celebration. Ready your best horses!
Your cavalry is read to accompany your general! Off they go to Capital Island!
Pay 320 Horse(s) from your storage.
Buy at least 100 Horse(s) from other players.
13 Guild Coins
Ready the recruits10-18
Recruits are an important part of an army, as is any other brave men or woman who fights for peace or justice. Your general is to be escorted by recruits, but we need to fix their swords. Provide a load of copper ore so we can fix their swords!
With new swords in their hands, your recruits are ready to escort your general to Capital Island!
Pay 400 Copper Ore from your storage.
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
Ready the cannoneers46-50
Your general has insisted on being represented by the cannonneers. We can't take too many cannons to the ship, so we need to limit his request a little. I hope he'll accept that. Bring out the cannons!
The cannons were loaded into the hold of the ship!
Pay 40 Cannon(s) from your storage.
Refill meat deposits by 3200 however you wish
17 Guild Coins
Ready the crossbowman36-45
The crossbowmen are known to be a grumpy bunch of people, but they do know how to win a battle. This is why your general wanted them to represent him. We need new crossbows, though, so let's make some.
The new crossbows look amazing! Good work!
Pay 25 Crossbow(s) from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
15 Guild Coins
Ready the soldiers19-25
Your general wants to be represented by soldiers. We all know that soldiers require a lot of armor and weaponry, so it didn't surprise us when the blacksmith asked for more water, to finish all the requested equipment. We need to supply him with water!
The equipment is ready! Good work!
Pay 3000 Water from your storage.
Buff at least 25 of your friend's buildings using Fish Platters.
11 Guild Coins
Ready the Artillery51-65
Your army needs to have a powerful artillery if it wants to be taken seriously. Can you provide the necessary gunpowder for this request?
Our artillery is ready, and the king has demanded a demonstration. As soon as we've given everyone some earplugs, we can get started. The gunpowder you provided guarantees it's going to be heard across the whole island!
Produce at least 100 units of gunpowder.
Buy at least 300 exotic plank(s) by trading with other players.
19 Guild Coins
Ready the Elite Army66-75
As you know by now, the most powerful armies are equipped with the finest platinum swords. The blacksmith has taken a bet that he can produce platinum swords quicker than anyone else, so let's help him win this bet!
These swords will please the king for sure. And, as I haven't seen many other soldiers around with these, we'll impress the others too!
Produce at least 25 Platinum sword(s).
Buff at least 25 of your friend's buildings using Aunt Irma's Gift Baskets.
21 Guild Coins

The Day of the Frogs10It's here! Finally! The Day of the Frogs! Every four years we celebrate the great traveling frogs. When winter is nigh, they leave the northern ponds and migrate to the southern ponds. The event requires us to assure safe passage for the frogs that will cross our village!
We did a great job! The frogs arrived at the southern ponds and thanked us by singing! Great job!
75-264 Guild Coins
Fried Fish Bits10-18
For the frogs to find the right way, we need to fry some fish and form a trail using fried fish bits. The frogs will eat and follow the trail. Don't give me that look - it's how our grandfathers did it! Bring me some fish.
The fried fish bits worked like a charm!
Produce at least 60 Fish.
Pay 300 Wheat from your storage.
3 Guild Coins
On the Road19-25
Birds of prey have been spotted near the frog trail - the frogs are an easy target for them on their journey. I urge you to call upon our elite Bowmen to guard the trail. We will have to compensate them though, as they're on their well-earned vacation at the moment.
The birds got the message and didn't even go near any frogs. Makes you wonder if we really needed to bring the boys out for this.
Pay 6 Coins from your storage.
Own 8 Bowmen.
5 Guild Coins
Help with the Frog26-35
Our friend came by today and helped us prepare the frog trail. You should visit as soon as possible and return the favor!
Your friend was happy to welcome you!
Buff at least 1 of your friend's buildings using Aunt Irma's Gift Baskets.
Buff at least 5 of your friend's buildings using Solid Sandwiches.
Refill fish deposits by 1000 however you wish.
7 Guild Coins
Brewing on the Trail36-45
Just imagine - our esteemed neighbors seems to have acquired a taste for frogs' legs. I suggest we send a little gift basket of sausages to satiate any appetite they might have, just so they don't get any ideas when seeing our frogs wandering about… Maybe we should sprinkle some units along our borders too, just to be sure.
How nice - our neighbors liked the sausages so much, they've asked for more. We've actually gained a new trading partner - who would have thought it?!
Pay 180 Sausage(s) from your storage.
Buy at least 50 Longbow(s) through trade with other players.
9 Guild Coins
Missing Units46-50
Wait a second! Our general says that some military units have left their post so they can see the frog trail! Without official leave! Have an army check this out - it can’t be true!
None of the military units has moved in the slightest! The general was probably hallucinating.
Have an army of 1500 or more units.
Own 30 Longbowmen.
11 Guild Coins
Mushroom Hunting51-65
This time, we'd like to make a gift to the traveling frogs. We heard that there are some mushrooms that they particularly like, but, unfortunately, they don't grow on this island. Let's search for them while on an adventure.
We found a decent amount of those mushrooms, but one of the soldiers didn't know what they were for and ate them. What he didn't know is that they are toxic to humans. He's fine, he just has a tummyache.
Experience at least 1 new Adventure(s).
Produce at least 500 Bread.
13 Guild Coins
The Monument66-75
To commemorate the day of the frogs, we decided to make some sort of monument. Well, actually it's more of a plaque by the pond, but it's the thought that counts. We'll need some granite to place it there.
The plaque has been erected by the pond. It's actually unusually large for the little message it carries. The frogs may not appreciate it, but hey, it sure looks fancy!
Produce at least 300 Granite.
Buy at least 350 Iron Ore from other players.
15 Guild Coins

The war above the river10One of the neighboring islands has a serious problem with a group of bandits who are hiding in their forest. These bandits have even gone so far as to burn down all bridges that could provide safe passage over the large river dividing the island, and are thus occupying one half of the island. The lord of the island wants to get rid of the bandits, and is ready to use his most talented archers to counter them with a rain of arrows! Let us be sure we provide the necessary resources.
The ship has sailed and the battle of the river will commence as soon as they get the weapons we sent them! I really hope they're going to be victorious! They've already sent us the payment!
75-264 Guild Coins
The bowmakers19-25
It's obvious our friends will require a lot of bows to win that battle at the river. Though we've already ordered the arrows, we might need to make more. Our stock of bows might not be sufficient to satisfy demand! Make some bows for them!
The bowmakers are up and ready! If there is high demand for bows, at least you know you're up for it!
Pay 200 Bow(s) from your storage.
Own 15 Bowmen.
11 Guild Coins
Out of longbows36-45
Many of their archers are trained to use longbows, and yes their supplies are limited. No worries though - we're here to help! Provide our friends with longbows!
These are the finest longbows I've ever seen!
Pay 220 Longbow(s) from your storage.
Refill meat deposits by 2500 however you wish
15 Guild Coins
Long arrow, long bow10-18
Our friends are about to be supplied with the weapons they need, but it seems we need more wood to make the bows. Make sure you have a decent supply of wood!
Good wood! Good work! He he!
Pay 800 Pinewood from your storage.
Produce at least 125 Fish.
9 Guild Coins
River assault26-35
Our friends have told us that one of their squads intends to attack from the water! They're going to storm the front lines on the other side of the beach, and for that they'll need strong swords, so let's send them some of our iron swords!
I really hope the swords we gave them are waterproof.
Pay 100 Iron Sword(s) from your storage.
Buy at least 50 Iron Sword(s) from other players.
13 Guild Coins
Blazing globes46-50
One of the alchemists has told us about a small globe that can explode and do serious damage. They want to use it in battle, and the globes seem to be filled with gunpowder, so we've asked how we can help and they have told us they would welcome some gunpowder. Hard to find, for sure, but essential I guess.
I find the idea of those exploding globes fascinating. I wouldn't hold one, not me, no thank you.
Pay 60 Gunpowder from your storage.
Own 45 Recruit(s).
17 Guild Coins
Watchtowers51-65
The general has had the idea of setting up some watchtowers, so the archers will have a clear view of their surroundings, as well as some protection from the bandits. He suggested said protection be made of granite, so let's provide him with some.
The watchtowers are set, and we've tested the protection by throwing some stones at them. It may not be the same as an arrow, but we can confirm that they're really sturdy.
Pay 100 Granite from your storage.
Produce at least 150 Exotic Wood Plank(s).
19 Guild Coins
More Firepower66-75
Archers are great, but you know what can't be beaten in terms of ranged weapons? Arquebuses. I'm sure that none of their troops has ever seen one, so let's make a few and show them what it's all about.
As I suspected, they'd never seen an arquebuse before. They've asked if we'd be willing to share our technology with them in future. We have more pressing matters right now, but we told them to come back in a few months, and we'd gladly help.
Produce at least 25 arquebuse(s).
Pay 200 Sausage(s) from your storage.
21 Guild Coins

Wildlife Control10There's a group of people here from Capital Island. They're the Wildlife Control Group, and surprisingly enough, they're here to check out our wildlife. After two days of research, they've come back with a long list. We need to fix the issues they've noted as soon as possible, or our guild may receive a fine!
The list is done! The Wildlife Control Group should leave now. To be honest, I didn’t know we had so many problems until they arrived.
75-264 Guild Coins
Fish Test10-18
They saw we're big on fishing and want to know how we treat our fish. I wanted to tell them what we kill them and eat them, but decided not to overshare. They've asked for some fish they can check. Bring them the fish, carefully.
Apparently we're doing a good job with our fish schools, which is great, but nothing we didn't already know before they arrived.
Pay 1000 Fish from your storage.
Produce at least 120 Pinewood Plank(s).
3 Guild Coins
Deer shelters19-25
We have been recommended to build shelter for our deer population in order to contain it a little better. Our hunters might also be grateful for that, actually. I hear some of them have been visiting our neighbor's islands lately in order to fulfill their quota...
I think our neighbor didn't even notice our hunters "visiting" their hunting grounds. Anyway, the gifts were very well received and our hunters behaved again, so we've done good!
Pay 180 Hardwood Plank(s) from your storage.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
Buff at least 5 of your friend's buildings using Fish Platters.
5 Guild Coins
Animal Defense26-35
The Wildlife Control Group has reached the barracks and they want to know how many military units we have. When I asked them why they want to know, they said it's part of their routine. Please have an army check.
The check is finished, and it seems we have enough soldiers to protect the wildlife of the island in case of danger. Good to know.
Have an army of 500 or more units.
Pay 450 Marble from your storage.
7 Guild Coins
Dangerous Sky36-45
The Wildlife Control Group has noticed there are way too many predatory birds around our island. I don't see that as a problem, but they want us to form a longbowman unit to protect animals from the predators, if it becomes necessary. Let's train some longbowmen then.
The longbowmen are off to patrol the island and protect the animals.
Own 20 Longbowmen.
Sell at least 400 Marble through trading with other players.
9 Guild Coins
Not Enough Fish46-50
The Wildlife Control Group has found a lake, although they say there isn't the required amount of fish in it. Did they count them, or what? How do they know that? Anyway, what's the point of arguing. Just refill the fish school and make them happy.
The fish school was refilled and we've passed yet another test.
Refill fish deposits by 2500 however you wish.
Experience at least 1 new Adventure(s).
11 Guild Coins
Rabbit Season51-65
Wildlife Control is a bit worried about our deer population. They've suggested that we give them time to breed and replenish their numbers by declaring this rabbit season for our hunters. We'll need a few signs to make this clear in the forest!
It seems that the signs are working! Our hunters are ignoring the deer and the forests are slowly repopulating. Wildlife Control will be pleased!
Refill meat deposits by 10000 however you wish
Pay 150 Exotic Plank(s) from your storage.
13 Guild Coins
Flora and Fauna66-75
Wildlife Control mainly deal with animals, but they also care about our forests. They want to make sure that our exotic wood forests are not in danger, and so they're encouraging our foresters to do their bit!
Our foresters have given us the report. Exotic trees are far from being endangered. We've kept to our quota, and Wildlife Control is happy to see this report. Great work!
Produce at least 400 Exotic Wood.
Have a production value of at least 1 / 1h for exotic wood deposits
15 Guild Coins

The adventure seekers10The King has a special group of young apprentices who would one day like to become part of the royal army. The higher section, that is. Each year the King sends these young apprentices out to live real adventures. This year our guild has been given the honor of taking take care of them, so it would be best if we brought them along to observe how we complete our adventures!
The kids are back on the ship to Capital Island! They learned a lot, I'm sure! The king seems to be grateful - just look at the reward he's sent us!
75-264 Guild Coins
Hungry apprentice10-18
Your young apprentice has arrived and is ready to join you in your adventure! We've heard he likes his food, so we'd better pack some extra fish for the road.
The adventure was a success and the young apprentice was most exited about it! Good work, the king will be happy!
Pay 300 Fish from your storage.
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
Lazy apprentice46-50
Your young apprentice has arrived and is ready to join you in your adventure! He did bring along a lot of luggage claiming he needs all of it. And he seems to be a little bit lazy, as he has requested that he and his belongings should be carried around in carriages. Sadly, we can't say no.
The adventure was a success and the young apprentice was most exited about it! Good work, the king will be happy!
Pay 40 Carriage(s) from your storage.
Complete the adventure "The black knights".
17 Guild Coins
Lordly apprentice19-25
Your young apprentice has arrived and is ready to join you in your adventure! As it turns out, he adores drinking tea, and loves boiling loads of it. He even offered some tea to his escort, but our men looked scared and refused. The apprentice asked us to bring along a lot of water. We'll do as he wishes.
The adventure was a success and the young apprentice was most exited about it! Good work, the king will be happy!
Pay 3600 Water from your storage.
Destroy 1 building.
11 Guild Coins
Sunny apprentice36-45
Your young apprentice has arrived and is ready to join you in your adventure! The apprentice seems to be extremely allergic to sunlight, so he must be protected at all times. We are to build him a huge umbrella, and we're going to need exotic planks to do so.
The adventure was a success and the young apprentice was most exited about it! Good work, the king will be happy!
Pay 70 Exotic Plank(s) from your storage.
Complete the adventure "The Dark Priests".
15 Guild Coins
Healthy apprentice26-35
Your young apprentice has arrived and is ready to join you in your adventure! He seems to be a vegetarian, and refuses to eat anything but wheat seeds. We've been asked to provide him with a lot of wheat, alright?
The adventure was a success and the young apprentice was most exited about it! Good work, the king will be happy!
Pay 440 Wheat from your storage.
Buff at least 3 of your friend's buildings using Aunt Irma's Gift Baskets.
13 Guild Coins
Brave Apprentice51-65
Your young apprentice arrived, and he's ready to join you in your adventure! We heard he's very brave, so he wants to be on the frontlines with our crossbowmen. Let's provide some.
The adventure was a success and the young apprentice was most excited about it! Good work, the king will be happy!
Pay 50 Crossbow(s) from your storage.
Pay 250 Bread from your storage.
19 Guild Coins
Friendly Apprentice66-75
Your young apprentice arrived, and he is ready to join you in your adventure! We heard he's very kind and friendly, so he wants to learn and practice the art of diplomacy with your allies.
The diplomacy missions were a success, and the young apprentice was most excited about it! Good work, the king will be happy!
Buff at least 25 of your friend's buildings using Aunt Irma's Gift Baskets.
Produce at least 100 coin(s) in your work yards.
21 Guild Coins

Fun With Snow10We've been contacted by the dean of the Village School regarding an urgent matter. Winter is closing in, and he wants the children to experience the same kind of fun they get in summer. Yep, he wants the children to have fun in the snow! Now there's an interesting guild project!
We've made sure the children will indeed have fun when winter comes round again! Good job!
75-264 Guild Coins
Sledge Ride10-18
One of your friends owns a small workshop that can make sledges for children to use in winter. You should pay him a visit, help out, and maybe your friend will tell you the secret of how to make them!
Your friend was happy you visited! Sledge building is no longer a secret to you, in fact anyone can do it. I'll talk to our carpenters.
Buff at least 6 of your friend's buildings using Fish Platters.
Produce at least 60 Stone.
9 Guild Coins
Snowball Practice19-25
There' going to be a snowball competition, so how about we make the kids a decent target? I say we use a marble block and have our sculptors carve it into something. The children can then use the marble statue as target practice! Snowball fun to the maximum!
The marble block is ready and the sculpture will soon fulfill its purpose!
Produce enough Lonely Marble Blocks to obtain 100 Marble.
Own 15 Recruit(s).
11 Guild Coins
Ice and Skates26-35
Ice skating is great fun, but we can’t trust winter to froze our lakes solid, and imagine if there are any accidents! What we can do however is dig a smaller hole and fill it with some water. The small quantity will freeze solid for sure, when the right time comes! Let's store some water for when the winter comes!
The water has been stored!
Pay 4200 Water from your storage.
Own 25 Militia.
13 Guild Coins
Elves?36-45
We need to assign some settlers to prepare the winter games for the children. We should replace them with some new settlers, don't you think?
The new settlers have arrived and are every eager to start work.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
Pay 550 Bread from your storage.
15 Guild Coins
Friendly Deer46-50
There is a tale of a very friendly breed of deer. It would heighten the mood to have some nice deer in the city when winter comes. The only problem is, we've no idea where to find them. Luckily, one general does and wants to go look for them.
The general has returned and, to cut a long story short, they found the deer!
Experience at least 2 new Adventure(s).
Sell at least 30 Cannon(s) by trading with other players.
17 Guild Coins
Golden Eggnog51-65
We have to make sure that everyone stays warm when they're out in the snow. How about some eggnog in a golden brew mug? We'll hire someone to make it for us, don't worry!
Warm eggnog is the best! Of course, the golden brew mug isn't where the kids drink from, it's where it's served from! You know, for good luck!
Produce enough Golden Brew Mugs to obtain 20 coins.
Pay 50 Coins from your storage.
19 Guild Coins
Growing Magic66-75
We'd like to play a game where the kids put a magic bean inside a snowball and throw it as far as they can. Wherever it lands on the island, "their" magic beanstalk will grow. Let's distribute a few to the children and let them play.
The kids had a lot of fun! We should probably think about hiring a gardener, though. Otherwise the whole island will get overrun with magic beanstalks at some point...
Produce at least 300 Magic Beanstalk(s).
Pay 50 Magic Bean(s) from your storage.
21 Guild Coins

Winter might come10Bad news, I'm afraid! Our very own weather prophet woke up this morning with a pain in his stomach. He believes that winter is upon us. He keeps talking of snow and all that! I don't believe him, but we need to be prepared, just in case!
I should've known it! The cold weather isn't about to hit our island at all! Our weather prophet was completely wrong… Well, at least now we have a lot of resources. There's no blaming him - everyone makes mistakes from time to time, right? In any case, the King did send us a reward to thank us for the hard work!
75-264 Guild Coins
Perfect lure19-25
The hunters need game so they can hunt. We can lure more animals by using bread and a special mixture of spices a lady sold me not so long back. I still have the spices, so all we need is the bread!
The mixture will work its magic soon enough! Our hunters will be pleased!
Pay 400 Bread from your storage.
Produce enough Lonely Marble Blocks to obtain 150 Marble.
11 Guild Coins
Under the burning waves46-50
We need more fish! But it's hard to get them lately, so we're going to use a new trick, and it requires steel. What's the trick, you ask? Well, we melt the steel and form it into little cubes. Then we drop the cubes into the water and wait for the sun to shine on them and create a show of lights. Then we wait for the fish to gather around! It's that simple! Now let's get the steel!
The fish will love the lightshow we're making for them!
Pay 40 Steel from your storage.
Complete the adventure "The Nords".
17 Guild Coins
Cold versus wheat26-35
As you know, wheat won't grow during the cold weather, so we'd better fill our storehouse with as much flour as we can! Why flour? Well, because even our mills might freeze, you see?
We have the flour, and it's well stored. Done and done!
Pay 320 Flour from your storage.
Own 25 Cavalry.
13 Guild Coins
Warm blankets36-45
Snow snow snow! People always want it, until it actually arrives - then everything freezes up solid. We need to get some blankets to keep the kids warm. There's a merchant on the island who has a surprising number of blankets for sale. He's asking for sausages in return, would you believe... Sounds like the perfect food for this weather...
Good! We have the required blankets! Nice work!
Pay 300 Sausage(s) from your storage.
Refill fish deposits by 2500 however you wish.
15 Guild Coins
Hot soup, hot tea10-18
With the news of the snow and cold weather, many people agree we're going to need soup and tea, and both require water, so let's fill up as many barrels we can.
We need to keep the water indoors - we don't want it to freeze. Good work!
Pay 500 Water from your storage.
Produce at least 150 Stone.
9 Guild Coins
A Beneficial Surplus51-65
Some of our settlers are concerned that they'll be freezing their pants off when winter comes. They could use some extra coal, if we can spare it.
Excellent! Worst case scenario, if winter doesn't come, the children can use the coal for painting the walls, or something!
Pay 1500 Coal from your storage.
Sell at least 2000 Tool(s) by trading with other players.
19 Guild Coins
Blankets for Everyone66-75
Our local tailor thinks he can develop a new kind of blanket that will keep everyone warm - even if they leave their home... He says he's going to need a bunch of cloth to create a sample, though. Can you give him what he needs?
I've tried the prototype on, and it's definitely warm! It looks horrible, though. People may actually prefer to be cold rather than wear this... thing.
Pay 250 cloth(s) from your storage.
Buy at least 10000 coal by trading with other players.
21 Guild Coins

The Floating Island10A man has landed on our island in a very weird flying basket attached to a huge balloon. He claims to have come from the Floating Island! Have you ever heard anything so absurd? He has asked us to help him repair his flying machine. Let's do it.
The balloon, as he calls it, seems to be ready for take off! Interesting little man.
75-264 Guild Coins
Floating Weights10-18
He needs some stones to use as weights. Apparently, to float higher, he'll release a few bags holding the stones, but what if they hit anyone?
The stones were delivered to him. He's started preparing those little bags.
Produce at least 150 Stone.
Pay 600 Coal from your storage.
9 Guild Coins
Fishing Accident19-25
While helping the balloon guy, we noticed the basket landed right on a fish school. The local fisherman is really angry. We should refill his fish school.
The fish school was refilled and the fisherman has calmed down.
Refill fish deposits by 800 however you wish.
Pay 400 Brew from your storage.
11 Guild Coins
Field Trip26-35
While gathering the tools to fix his balloon, our guest would like to take a look around some other islands as well. This is great because we can ask our general to take him along an adventure.
They've returned, and it seems the balloon guy got what he was looking for.
Experience at least 1 new Adventure(s).
Complete an Adventure losing fewer than 500 Recruits.
13 Guild Coins
The Loudest Noise36-45
While fixing a thing he calls an 'engine', something happened and there was a huge explosion. Not big enough to hurt anyone, but it was so loud it scared away most of the wildlife. We need to refill our wildlife in the area!
The wildlife has been restored, and the balloon guy has been asked not to provoke any of those sounds again. My ears are still ringing.
Refill meat deposits by 2500 however you wish
Have an army of 1000 or more units.
15 Guild Coins
Need a Push46-50
The balloon guy is about to finish his repairs, but he needs some strong men to help push the balloon toward the creek. I think we should designate some soldiers from the barracks to help - they're the strongest units after all.
The soldiers are ready to help the balloon guy.
Complete an adventure losing fewer than 50 Soldier(s).
Produce enough Golden Brew Mugs to obtain 10 coins.
17 Guild Coins
The More the Merrier51-65
The more we help the traveler fix his machine, the faster we get! The guild is already big enough as it is, but maybe we could ask some of our allies to help? Let's take them a gift basket. They can't say no to that!
Our allies came to visit almost immediately! They seem to be amazed by the technology behind the flying machine. Intriguing!
Produce at least 25 Aunt Irma's Gift Basket(s).
Produce at least 300 Brew.
19 Guild Coins
The Traveler's Chronicles66-75
The traveler's asked if we have some gum he could use to patch up his balloon, but the closest thing we have is grout. He's also looking to decorate his chronicles with a few nice bookfittings. Can we spare some?
The traveler was very happy that we could help him out! He'd also never seen any grout before, and has taken a sample to show the folk back on his home island.
Pay 50 grout from your storage.
Produce at least 50 bookfitting(s).
21 Guild Coins

Big city life10Capital Island is indeed a wonderful place to live. All the youngsters want to move there one day. The king has a dream that one day all the islands in the kingdom will be as big and flourishing as Capital Island. It's up to us to make the first step, so we need to build a lot of residences and have a lot of moms and dads. In order to expand, we need a lot of people!
Our island has more homes now, and the King believes we're going to grow bigger in the next few years! Great work!
75-264 Guild Coins
So many people26-35
We don't know how many new settlers to expect, so let's make sure we have beds for all of them. We're going to need some hardwood planks! I can't wait to live in a bigger city!
We now have enough hardwood planks now! Let's make those beds!
Pay 500 Hardwood Plank(s) from your storage.
Buy at least 200 Hardwood Plank(s) from other players.
13 Guild Coins
Wrong street10-18
I have some bad news! When we built our first residences, we made an error regarding the positioning. Don't ask me for more details - the cousin of one of our citizens is a architect, and he alerted us to the problem. Long story short, we need to twist and turn some of the streets. And for that we need stone!
Well I hope the architect will be pleased now! You've done a great deed!
Pay 1500 Stone from your storage.
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
House well19-25
We know of course that our settlers need the water for various things. We have streets, we have houses and between them we have wells, so there's really nothing that can stop us from getting the required amount of water! They just need to be filled now. Have some water ready!
Beautiful wells next to beautiful houses! Good work!
Pay 1500 Water from your storage.
Buy at least 400 Water from other players.
11 Guild Coins
Provisions provisions36-45
When you have a big population, they have big expectations, and they can get a bit rowdy if they're left hungry. I think that if they get some extra food, they might leave us alone for a while, and just enjoy life. It would be an amazing help! Let's go with sausages... you can never go wrong with sausages.
There! Looks like our settlers are really happy about the food! Good work!
Pay 300 Sausage(s) from your storage.
Complete the adventure "Witch of the Swamp".
15 Guild Coins
Double noble46-50
Though I'm sure our lords and ladies have a comfortable enough lifestyle, that doesn't mean we can just forget looking after those in high society. For a start, plain noble residences are simply not good enough for them. This is why we've decided to decorate some of the houses to look even more… noble, and that means we'll be needing some gold.
The decorated residences are looking really good! Our high society members will be most pleased!
Pay 30 Gold from your storage.
Refill meat deposits by 3200 however you wish
17 Guild Coins
Librarian Day51-65
Our librarian has suggested that in order to get more... "classy" scholars here, we may need to adorn our books with a bit more... finery. Let's provide a bunch of classy book fittings, and see if that helps.
Well, even if this doesn't draw the scholars in, just look at how many fancy books we have! In fact, I quite fancy one myself. Wait, how much?! Think I might pass after all...
Pay 25 bookfitting(s) from your storage.
Produce at least 100 advanced paper.
19 Guild Coins
Driving Miss Maisie66-75
The king just mentioned that, apparently, people from high society don't like having to walk everywhere. For some reason, they'd rather have someone in a carriage take them around? I don't get it. How will they see the beauty of our island if they don't walk?
The carriages are done, but I still don't understand why they... Oh, wait... I understand now. I stepped in some horse droppings. Ew.
Pay 250 Carriage(s) from your storage.
Buy at least 300 platinum ore by trading with other players.
21 Guild Coins

The Vault10The King has sent us a letter. Again. He says Warden Tatral is to build one of the biggest prisons ever built. The King has given Warden Tatral an island where he is to build the prison he intends to call "The Vault". Apparently, this prison will only hold really dangerous people. We've been asked to play a part in the planning and building of The Vault.
Warden Tatral is ready to go back to his prison island and build The Vault! Good job!
75-264 Guild Coins
Wood Cell10-18
Warden Tatral wants to build a very interesting prison. One of the levels will be made mostly from wood. Don't ask me why. We need to prepare a shipment of pinewood planks!
The planks are ready to be shipped to island.
Produce at least 180 Pinewood Plank(s).
Pay 400 Copper Ore from your storage.
9 Guild Coins
Practicing Patrol19-25
There's going to be a patrol drill around the prison island, and we’ve been asked to provide some recruits for it. I think the guys will be happy to get out the barracks and just patrol.
The recruits are ready to leave!
Own 15 Recruit(s).
Buy at least 80 Iron from other players.
11 Guild Coins
Proven Strength26-35
Warden Tatrak is considering hiring some of our units, but first he wants to see them in real combat. The general agreed to take Warden Tatral along. Let's see a battle with recruits!
The recruits have proved themselves to be good fighters indeed!
Complete an Adventure losing fewer than 500 Recruits.
Own 25 Militia.
13 Guild Coins
Learning Tactics36-45
Warden Tatral needs to learn about military tactics before he can make plans for his prison guards. The general has offered to take the Warden on an adventure.
They're back! Warden Tatral enjoyed the trip!
Experience at least 2 new Adventure(s).
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
15 Guild Coins
New Wilds46-50
Warden Tatral tells us his island has no wildlife, and has asked us if he can take one or two hundred animals. Yes, well, of course he can, but we'll need to refill as soon as possible, or our hunters will have problems hunting.
The wildlife has been restored!
Refill meat deposits by 3200 however you wish
Pay 250 Longbow(s) from your storage.
17 Guild Coins
Unlimited Crops51-65
In order to keep the prisoners fed, but minimize their chance of hijacking one of the king's ships to escape, the warden suggests planting some magic beans, so we have virtually endless food to feed the prisoners with.
I've never really tried eating magic beanstalks, so I can't say whether this plan is actually going to work. In any case, we've done our bit, and the warden is pleased.
Pay 50 Magic Bean(s) from your storage.
Produce at least 3000 Water.
19 Guild Coins
Defense Patrols66-75
The warden has seen our ranged elite units in action, and suggested they be just what we need to defend the prison. Let's send some marksmen to patrol the prison for a while. They'll be back soon.
The marksmen patrolled the prison, and intimidated the prisoners with their presence. The warden appreciates your help, and looks forward to further collaborations.
Own 50 marksmen.
Own 25 mounted marksmen.
21 Guild Coins

The mirror ponds10Lady Amidale from the neighboring Kingdom wishes to hire your guild in order to build her a replica of the world famous Mirror Ponds. This work definitely requires a lot of preparation, but your guild can be sure that she will be most grateful when admiring her face in the ponds.
Lady Amidale was so astonished that she decided to move her residence to among the ponds! Imagine that! She was most grateful, and her gifts are already here. Take a look!
75-264 Guild Coins
Ready to dig19-25
In order to prepare for digging, you must first produce the required amount of tools. You can't expect your settlers to use their hands, can you now?
The tools are finished and delivered. I hope they are strong enough - there are a lot of holes to dig.
Pay 100 Tool(s) from your storage.
Buff at least 2 of your friend's buildings using Fish Platters.
4 Guild Coins
A lot of buckets10-18
Those ponds will need water to become actual ponds, and water does not travel by itself. You'll need to produce enough wood to make buckets to transport the water. We need to make sure you can produce the wood!
The huts are in perfect condition and the wood is ready to be delivered. There will be a lots of buckets, indeed. Good work!
Pay 240 Pinewood from your storage.
Produce at least 2 Fish Platter(s).
2 Guild Coins
Every morning26-35
There are a lot of settlers working on this operation, and even though they are devoted, they are also hungry. We would like to ask you to be the one to provide the rations. We've heard your bakers make the best bread around these parts, and we'll be needing a lot.
The whole settlement is bathed in the smell of fresh bread! The men will be happy to hear about the feast awaiting them at the dig site! Wonderful!
Pay 220 Bread from your storage.
Produce enough Lonely Marble Blocks to obtain 100 Marble.
6 Guild Coins
The clearest reflection36-45
Water may give a perfect reflection if still, but we've just found out that the bottom of the ponds need to be covered with polished marble. As your island has many marble deposits, we would like you to provide the amount of marble needed.
Lady Amidale loves marble! She is very satisfied with the quality you supplied! Thanks for that!
Pay 280 Bread from your storage.
Refill fish deposits by 2500 however you wish.
8 Guild Coins
Filling the ponds46-50
Apparently you can't use any old kind of water to fill the ponds. We know that the underground rivers that run through your lands are the clearest around, so we require you to provide us with the water. These ponds need to be crystal clear, you know, like a mirror.
You could almost fill a lake with that much water. It will be quite enough, thank you! I really like your wells, you know?
Pay 3300 Water from your storage.
Buy at least 1000 Water from other players.
10 Guild Coins
Reflections51-65
The legend says that anyone who looks into the mirror ponds will see a beautiful reflection. I'd like to put that to the test. Send our ugliest men there to see if it's true. How about the cannoneers?
I laughed so hard I nearly choked on my water! You should have seen the cannoneers looking at themselves in the pond, and making flirty faces. It was priceless!
Pay 250 Sausage(s) from your storage.
Own 30 Cannoneer(s).
12 Guild Coins
Shiny Adornments66-75
In order to make this pond truly special, I thought it would be nice if we made some platinum decorations for it. Lady Amidale will love it, for sure!
Well, I took Lady Amidale to look at the new decorations. She did like them, but I was still hoping for a bigger reaction. Oh well. She'd never notice me anyway...
Pay 70 platinum from your storage.
Buy at least 120 platinum ore by trading with other players.
14 Guild Coins

The painter10A painter has arrived from a far away island. He claims to be the best wall painter in the kingdom, but I've never heard of him. However, we might be able to use him to our advantage. He can paint walls, you see? We could have him decorate some of the interiors of our residences. Imagine how grateful our settlers will be! Make sure you provide the painter with everything he needs!
The painter did an amazing work on those walls! We should send him to Capital Island and have him decorate the King's palace too! And look, the nobles want to thank us with these rewards! How nice!
75-264 Guild Coins
The pretentious man46-50
It seems that this wall painting business requires a lot of weird things. For example, one of the painter's projects requires coins and marble. Can you believe that? He's going to use coins to decorate the walls! Heavens… Let's get him some coins then.
We gave the man the coins. He is indeed using them to decorate the walls. Well… at least our nobles are happy about it.
Pay 50 Coins from your storage.
Complete the adventure "The black knights".
17 Guild Coins
Bigger walls10-18
The painter says that some of the houses need bigger walls so he can work his magic. We won't start building any new walls ourselves, but we've promised him some stones. Maybe he can… build something himself?
Well, he got the stones. I wonder what he will do with them.
Pay 1500 Stone from your storage.
Produce at least 125 Fish.
9 Guild Coins
Show off36-45
One of the noble lords from our island has requested the painter paint his walls using gold. Yes, you heard me. I mean the whole island knows how rich he is, so why does he need gold on his walls? Anyway, we promised we'd do everything we could, so make sure you bring some gold ore for the painter!
The gold ore is available for the painter. The golden wall shall be made. The noble is happy.
Pay 20 Gold Ore from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
15 Guild Coins
Copper brush26-35
The painter tells me he uses a special kind of brush made from copper, and even makes paint from copper. Don't ask me how he does it. All you need to know is that he wants us to provide him with some copper ore, and we're going to do just that.
The copper ore is ready. Does he have the power to smelt the copper?
Pay 580 Copper Ore from your storage.
Buff at least 20 of your friend's buildings using Solid Sandwiches.
13 Guild Coins
Impossible art19-25
The painter claims that he can paint on marble. I'll believe it when I see it. One of the lords from our island owns a house completely built from marble, but the painting still requires some modifications. He's asked us to provide him with some good quality marble that he can use in case there are any... unfortunate accidents.
I still don't believe that he can actually paint marble. But he seems to be sure he can. Anyway, good job!
Pay 360 Marble from your storage.
Refill fish deposits by 800 however you wish.
11 Guild Coins
The Painter's Memoirs51-65
The painter claims he's had an epiphany, and needs someone to write his memoirs. This could go on for a while... Do we have enough nibs?
I just heard back from our writer. He said that even though there were some interesting bits in the painter's memoirs, most of it was rather boring. I think I'll wait for the stage show...
Pay 300 Nib(s) from your storage.
Buy at least 1000 coal by trading with other players.
19 Guild Coins
Desert Experiences66-75
The painter has heard some of our soldiers talking about their adventures in the desert, and he's asked if he can go along too. Could you take him on our next one? I just hope he doesn't get lost...
The painter is back, and from the look on his face, I'd say he got some serious inspiration from his adventure. I'm actually somewhat excited to see his next painting now!
Complete the adventure "Ali Baba the Young Woodcutter".
Sell at least 300 coin(s) by trading with other players.
21 Guild Coins

The Yellow Caravan10Far to the south are the desert islands. Every now and then, a caravan comes visiting our island, opens the bazaar, and trades with our settlers. It's called "The Yellow Caravan" because… well, because it's yellow. We need to ensure that all the trading goes peacefully, and our guests feel welcomed.
The Yellow Caravan is ready to leave. All went as planned! Good work!
75-264 Guild Coins
Sadly Skipped10-18
Our friend is very sad the Caravan couldn't visit, so why don't we visit them instead? And let's take some gifts!
Your friend was happy to receive the gift!
Buff at least 6 of your friend's buildings using Fish Platters.
Produce at least 75 Fish.
9 Guild Coins
Planning ahead19-25
Our traveling friends have asked if they can restock provisions for their next big journey. They know of our baker's excellent reputation and would like to buy some bread. Also, they plan on venturing into some dangerous regions, and ask if we have any spare military they can hire.
They seemed very fond of our offers. A trade well done!
Pay 400 Bread from your storage.
Own 15 Bowmen.
11 Guild Coins
Visiting26-35
The Caravan leader would appreciate some decent conversation, and wants to meet some of your friends! Why not visit and bring along the leader?
Very good trip!
Buff at least 3 of your friend's buildings using Aunt Irma's Gift Baskets.
Produce at least 10 Longbow(s).
13 Guild Coins
Bird Food36-45
The Caravan contains a lot of birds, and they seem to be running out of seeds to feed them. I've offered the leader some of our wheat seeds, but he would rather feed them our bread. Alright - bread it is.
The birds loved the bread! The Caravan leader will surely buy some more bread from us.
Pay 550 Bread from your storage.
Have an army of 1000 or more units.
15 Guild Coins
Cannon Trade46-50
The Caravan leader has asked us if there's any way to get cannons at the market. We told him that it is indeed possible, but for some reason he doesn't want to go there. Let's go and buy him some cannons.
We brought the cannons, but when the other people from the Caravan saw them, they got scared. Hey, well, at least we got some nice cannons.
Buy at least 30 Cannon(s) from other players.
Experience at least 2 new Adventure(s).
17 Guild Coins
Crossbow Market Test51-65
The merchants from the yellow caravan want to perform a market study of the effect of including crossbows amongst their wares. To do that, they've asked if they could borrow a few of ours for a bit. Can we spare some?
They had a lot of interest in the crossbows, but we've agreed that it'd be a very dangerous item to sell straight away. They've devised a handy way to keep things safe, though - now, you get a free course on how to operate a crossbow with every purchase. It's actually pretty clever!
Produce at least 50 Exotic Wood Plank(s).
Produce at least 50 Crossbow(s).
19 Guild Coins
The Platinum Brew Mug66-75
The merchants want to make the ultimate luxurious item - the platinum brew mug. In order to do that, they want to get a couple of golden brew mugs, fuse them together, and then melt some platinum to coat both of them up. I'm curious to see how this turns out! Can we help?
I agree with them that the platinum brew mug is definitely the most impressive thing that I've ever seen, but I doubt that anyone's going to be able to afford one! It's bound to become an instant collector's item!
Produce enough Golden Brew Mugs to obtain 20 coins.
Sell at least 30 platinum sword(s) by trading with other players.
21 Guild Coins

Seeing the sea10King Damien had just returned from a foreign country he was visiting, and was astonished by the hospitality he received there. He wants your guild to prepare resources for the new royal shipyard which will build new tourist ships.
King Damien believes his ships will amaze his visitors. The ships are a masterwork indeed! Look how amazingly they shine in the sunset! I would sure love a place on one of those ships!
75-264 Guild Coins
A strong structure10-18
Over time, the new royal shipyard will need a lot of wood to build ships. The guild just requires you to provide a certain amount of pinewood!
The amount of wood you provided should be enough for the first few ships! Very good!
Pay 240 Pinewood from your storage.
Produce at least 50 Stone.
2 Guild Coins
Against the storms36-45
One of the foreign shipbuilders has told the King's men that a good ship must be reinforced with a lot of steel. Given this information, the royal shipyard has requested a shipment of steel to be delivered as soon as possible.
The departing ships move slowly, for they are filled with the steel you provided. Thanks to you, the royal shipyard will be able to make really strong ships!
Pay 20 Steel from your storage.
Buy at least 10 Steel from other players.
8 Guild Coins
For first class26-35
The ships soon to be built at the royal shipyard will require proper decoration. We must think about first class travelers, the noble kind, if you know what I mean. What else would satisfy their needs if not iron cutlery? Be sure to prepare the iron so we can make the cutlery!
Imagine the amazing decorations they will make with all that iron cutlery on the table! Good work!
Pay 50 Iron from your storage.
Produce at least 20 Horse(s).
6 Guild Coins
All inclusive46-50
The cook that will serve on the main ship is a specialist and has a world famous recipe that requires quite a large quantity of sausages. We know that your settlement has some really talented butchers, so it falls to you to provide the best sausages you have!
I would definitely like to taste that meal, seeing as you provided the sausages! Well done!
Pay 200 Sausage(s) from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
10 Guild Coins
From the lookout19-25
All the ships should have lookout nests, right? We need to make sure we build those small nests using our strongest hardwood planks!
Very good! Now we have time to concentrate on the quest. Well done! I hope many lands will be spotted from the nest!
Pay 150 Hardwood Plank(s) from your storage.
Destroy 1 building.
4 Guild Coins
Robust Cranes51-65
One of the things that would really help us build these ships is if we had some robust cranes to transport materials. And what metal is more robust than titanium? We should make a titanium crane!
This crane will definitely help with the construction. I just hope we have a properly trained settler to operate it!
Pay 75 Titanium Bar(s) from your storage.
Produce at least 25 Aunt Irma's Gift Basket(s).
12 Guild Coins
The Best Horses66-75
I'm starting to think that our regular horses won't be up to this. I know it's not their main purpose, but it may be a good idea to use battle horses this time instead? Can you bring a few?
The battle horses have pulled off the job perfectly! I have a feeling they enjoyed the variety too. Well, back to the stables! There's still a lot to do.
Produce at least 50 battle horse(s).
Pay 75 cloth(s) from your storage.
14 Guild Coins

Desert riders10Sir! We've found a storm-damaged ship near the coast! Apparently it belongs to a merchant who was supposed to bring a group of men to Capital Island. These men were born on an island covered by sand far to the south! Imagine, all that heat... The men call themselves the "Desert Riders" and seem to have a lot to trade! So, let's get to work!
The Desert Riders look grumpy, but there's a feeling of overall satisfaction in the air. Actually, I'm not even sure they actually know how to smile. They got want they came for, so well done!
75-264 Guild Coins
Hunting in the sand36-45
The Desert Riders can't get their eyes off our longbows! At first we thought it might be a sign of danger, but in fact they're just admiring them! They want our longbows and are ready to pay a good price, so let's not keep them waiting! Let's make them some longbows!
The Desert Riders are amazed. Look how they're holding those longbows! Glad to make them happy!
Pay 210 Longbow(s) from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
15 Guild Coins
A delicacy19-25
The Desert Riders have come to you for wheat. They've heard that the horses we sold them love the wheat we make, so we'llneed to provide them with it. I hope the horses can adapt to whatever else they get in the desert…
We made sure that the wheat is the best a horse can have. I'm sure the horses are going to miss the wheat when they get here.
Pay 370 Wheat from your storage.
Refill fish deposits by 800 however you wish.
11 Guild Coins
A drink for the trip10-18
The Desert Riders will be needing a lot of water if they're going to cross the ocean with so many horses! Let's make sure we give them the best water we have.
The casks of water have been loaded onto the ship. Both man and beast will find them refreshing!
Pay 500 Water from your storage.
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
Carriage46-50
We know that the Desert Riders will take care of the horses we sold them, but I would like to make sure they know how. We need some of our trained cavalry to teach them our ways! First lesson how to use a carriage. Let's get some carriages ready for them.
Good! Our cavalry will teach them how to use the carriages!
Pay 40 Carriage(s) from your storage.
Refill meat deposits by 3200 however you wish
17 Guild Coins
The broken ship26-35
The ship the Desert Riders arrived on is really damaged and it' up to us to fix it. The structure of the ship is not what we're used to, but I'm sure our engineers can fix anything. In fact, they've requested some hardwood planks and exotic wood planks for the starboard of the ship!
Well… the ship doesn't look like new, but I guess it will manage to transport them back to their lands. Good work!
Pay 480 Hardwood Plank(s) from your storage.
Buff at least 3 of your friend's buildings using Aunt Irma's Gift Baskets.
13 Guild Coins
Outsourcing Repairs51-65
It seems the damage to the ship is actually a lot worse than originally thought. The riders want to hire a few volunteers to help with the repairs, but they'll need a LOT of tools for that. Can we spare some?
Wow, just look at how many volunteers have offered to help! There's a lot of work to be done, but our fantastic settlers will make things a lot easier!
Sell at least 5000 Tool(s) by trading with other players.
Buy at least 500 platinum ore by trading with other players.
19 Guild Coins
Transportation66-75
They've taken such a liking to our island, once they're all set for sailing they'd like to grab a bunch of souvenirs to take with them. They've suggested that we might want to attach some wheels to the souvenirs for easier transportation.
Oh, look at that! It actually works! We should definitely note this down somewhere. That said, I'm pretty sure that even if wheels helped our goods carriers, they wouldn't want them. They're quite proud of their muscles!
Pay 100 Wheel(s) from your storage.
Produce at least 50 Mahogany plank(s).
21 Guild Coins

How to build a mountain10Our guild has received the strangest request. We are to build a mountain. Yes, you heard me correctly - Lord Edword, the king's nephew from the Sunset islands, is prepared to pay a fortune to have his own artificial mountain. I trust we can do it. I mean, nobody has tried such a thing yet. Who knows, it might even work.
Lord Edword was most impressed to see the amazing mountain now standing high in on his land. I'm not sure the farmers are that happy about it... but that's too bad. Anyway, here is the reward Lord Edword sent us.
75-264 Guild Coins
Some stone19-25
In order to build an actual mountain we will need a lot of stone. And when I say "a lot", I mean it. We would like to ask for your master masons to work double shifts.
Is that the stone? Ohh it already looks like a mountain! Good work!
Pay 660 Stone from your storage.
Buff at least 10 of your friend's buildings using Fish Platters.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
4 Guild Coins
Genuine transportation46-50
While we do need a lot more stone, we must not forget that we also need something to transport the blocks with. For this reason, I would advise you to provide carriages. Using carriages for transportation is the safest way.
We could organize the Olympics with so many carriages. I will stop one for us. You never know, right? Very good work.
Pay 20 Carriage(s) from your storage.
Buy at least 5 Carriage(s) from other players.
10 Guild Coins
Horsepower26-35
We will eventually get the carriages, but we also need horses to pull them. I would advise you to visit your stables and have them prepare their best steeds. There's a lot of stone to be pulled.
Ohh how beautiful these horses are! My daughter used to pester me for a horse. Maybe now she can have one, what do you say? You did great work for your guild.
Pay 150 Horse(s) from your storage.
Buff at least 5 of your friend's buildings using Solid Sandwiches.
Buff at least 1 of your friend's buildings using Aunt Irma's Gift Baskets.
6 Guild Coins
Stronger than stone36-45
Granite is stronger than stone because its mineral composition has bound together tightly during the very slow cooling period. And the quartz and feldspar of which it is composed it are harder than steel! Than steel! So in order to build a strong mountain we're going to use granite. And here's where you come in. We need you to provide it. We're sure you know where to find the best! The best!
We sent the granite to the building site. The builders really appreciated it and have sent you a thank you letter. Good work!
Pay 10 Granite from your storage.
Own 10 Longbowmen.
8 Guild Coins
Fish dish10-18
We have received word that those who are to work on the mountain are on a very strict diet of fish. I guess they live healthily, right? Anyway, they just can't get enough fish, so we will provide them with our finest. Alert your fishermen; they have work to do!
That's a lot of fish. I wonder how they will keep the cats away, ehh? Good job.
Pay 250 Fish from your storage.
Buff at least 10 of your friend's buildings using Fish Platters.
2 Guild Coins
Miscalculations51-65
It seems that we may have underestimated the amount of granite we needed for this request. Our guild mates cannot keep up. Can you perhaps help them out with some of your reserves?
That should help reach the quota. Perfect!
Pay 75 Granite from your storage.
Produce at least 100 Exotic Wood Plank(s).
12 Guild Coins
Elite Tools66-75
When you're laying the foundations of an artificial mountain, you need to go really deep. I heard that platinum seems to absorb sunlight for a while, making it both a great tool and a flashlight in one! Handy! Let's put that theory to the test.
Well, it turns out the rumor wasn't true. But on the flipside, we learned that platinum actually makes for great tools! If only the miners could have seen what they were hitting, I guess.
Produce at least 250 Titanium ore.
Produce at least 200 Platinum.
14 Guild Coins

Shooting down the moon10You remember that old inventor who lives alone on that abandoned island? Gully Island? Well, somehow he's managed to amass a lot of coins. I guess he invented something really useful and sold it. However... he has come to us with the most disturbing request. He wants to build a cannon, a BIG cannon, big enough to shoot down the moon! Yep, you heard me. He must've gone mad form loneliness. Well, as long as he pays us, we'll help him build his cannon, right?
The old inventor has all he needs to build his cannon. I don't see how he'll do it all alone on that island of his. Maybe he will hire some people? Nevertheless, we should keep an eye out for him... we don't want that cannonball to land on our island!
75-264 Guild Coins
Small parts19-25
Though the cannon the inventor wants to build seems bigger than we could ever imagine, he still needs some additional parts. Here's the list - we need iron ore.
The cannon forge is ready for the inventor's needs. He seems to be excited.
Pay 40 Iron from your storage.
Buy at least 10 Iron from other players.
11 Guild Coins
The thing that sparkles46-50
Our engineers working at the cannon forge went pale after talking to the inventor. Apparnetly, he told them how much gunpowder he needs to shoot the cannonball so it will reach the moon. There's no way we can provide that much gunpowder, but we're going to try our best, right?
There. That's all the gunpowder we can give him. If he wants more, let him visit the other islands too.
Pay 40 Gunpowder from your storage.
Own 45 Soldier(s).
17 Guild Coins
Golden aim26-35
You know what an aiming crest is? Yes, it's what you use to aim with. Duh. Anyway, the inventor tells me he wants to have an aiming crest made solely out of gold. His wish is our command! Gold ore for the man.
I hope you placed that hut far from the center of the island. I don't trust gunpowder manufacturers.
Pay 15 Gold Ore from your storage.
Refill fish deposits by 1800 however you wish.
13 Guild Coins
Rare resource36-45
The inventor says he needs some sacks of saltpeter to create a secondary explosion. Then he went into detail about exactly how it would work, but I have to admit I switched off about halfway through. Let's get the man some saltpeter and some more iron and hope he finds somebody else to talk to.
We got enough saltpeter for the inventor. Good work!
Pay 40 Saltpeter from your storage.
Complete the adventure "Witch of the Swamp".
15 Guild Coins
How to use a cannon10-18
The inventor has told us he has no clue how to use a cannon, and needs us to teach him. Thankfully, we do know a cannoneer who we can hire to look after the training, and we can pay with food! How nice! He told us that he loves fish.
The cannoneer will teach the inventor how to shoot the cannon. Hopefully.
Pay 1000 Fish from your storage.
Produce at least 1000 Fish.
9 Guild Coins
Plan B51-65
The inventor seems to be having second thoughts about shooting down the moon, so he wants a plan B. Apparently, that plan B is a giant grappling gun. He's asked if we can send him some crossbows to dismantle, so he can analyze their design.
Well, I'm back from the visit. He's already produced lots of drawings and blueprints of alternative grapple guns, and in such a short space of time! He may be cuckoo, but he's dedicated!
Pay 25 Crossbow(s) from your storage.
Buy at least 30 Carriage(s) from other players.
19 Guild Coins
A Suitable Container66-75
You might want to sit down. I'm afraid the inventor has another request - he now wants a place to securely store the moon when he manages to shoot it down. He wants the finest cloth to wrap it in, and perhaps some titanium to secure it.
He seemed pleased with his cloth, at least. Still, no matter how I look at it, I just can't see how this will help him shoot down the moon. Oh well, as long as he's happy, I guess...
Pay 300 cloth(s) from your storage.
Produce at least 500 Titanium.
21 Guild Coins

Improved darkness10The miner's union on your island has decided that in order for them to operate at full potential, they will need a system of tunnels connecting all the mines around the island. We don't want to upset them, so let's start working on it. He he, if we try hard enough we might even be able to build a city down there!... I'm sorry, that's nonsense.
The miner's union has promised they will take us on a tour when they're ready. I would skip that, if I were you. Ohh look, they've sent you a gift!
75-264 Guild Coins
New tools10-18
Though our miners could simply use their own tools to start work on the tunnels, I believe we should provide them with new ones. It would be a good idea to start production of some brand new tools. Once they are ready, we can send them down the tunnels.
The union was really happy see the new tools too! They can't wait to start digging!
Pay 50 Tool(s) from your storage.
Produce at least 40 Fish.
2 Guild Coins
The good planks19-25
So, I hear that they will be needing a loot of wood and wood planks too. The tunnels need a structure, like… a supportive frame? I don't know how that works, but alert your settlers at the sawmill; we need pinewood planks.
With so many planks we could build ourselves a roof above the island! Ha ha!
Pay 230 Pinewood Plank(s) from your storage.
Own 5 Bowmen.
4 Guild Coins
More air46-50
Apparently there are not enough mine entrances to fill the new tunnels with sufficient air, so the union would like to be sure the tunnel system has enough air holes. However, the holes need to be clad with iron, so we'll need some iron ore from the union. They're kind of working for themselves on this one. Air is important, right?
Yes, the mines are ready, and air is pouring in, filling the tunnels. The miners are happy!
Pay 220 Iron Ore from your storage.
Refill meat deposits by 1800 however you wish
10 Guild Coins
Cold buffet26-35
We have a problem. The union workers are refusing to eat just any kind of vegetable; they want meat, and they want a lot of it! Let's give them them meat and keep them quiet.
They could open up a meat shop down there… At least they won't be hungry anymore! Good work!
Pay 120 Meat from your storage.
Own 5 Cavalry.
6 Guild Coins
Underground walkway36-45
You won't believe this. The miner's union wants to build a walkway inside the tunnels! Well we need to satisfy their needs, so let's provide them with some marble they can use. Bah… next they will ask for an underground lake or something.
By the time they are done, even the king will be able to take a walk down there. The plans are impressive indeed.
Pay 260 Marble from your storage.
Produce enough Traveler Families to obtain 5 Settler(s).
8 Guild Coins
Structural Tests51-65
The miners want to put our structures to the test. They're planning to take some cannons down there, and fire them all at the same time. Personally, I think that's insane, but they seem rather confident. For their sake, I hope they know what they're doing.
Well, guess what, they were right after all! I'm actually very impressed! Our miners really do know how to make the mine's structure resistant! I guess I lost that bet with the general after all...
Pay 10 Cannon(s) from your storage.
Produce at least 30 wheel(s).
12 Guild Coins
We're Not Alone66-75
One of the miners came out as white as a sheet. He says he heard a terrifying growling down in the mine, and he thinks there's a monster in there! Send some swordsmen in, and see if there's anything to worry about.
The swordsmen came out, laughing very loudly. It seems that the growling the other miner heard was just a very, very hungry co-worker just round the corner. We gave the poor lad a sandwich, and he's gone back to work.
Own 30 swordsmen.
Produce at least 25 Solid Sandwich(es).
14 Guild Coins

Unique Prison10Count Hackett from Capital island wants to build a prison on a small, star-shaped tropical island. It's not a bad idea, but to use a whole island for that… I don't think it's efficient. Anyway, we need to help them because we're going to encounter more bad guys, and it's better for the Count to take care of them!
The Count has decided to utilize all the various areas of the island. This will give prisoners their own little territories so they won't jump at each other's necks. He has named the place Bastille Island. Maybe one day we might visit, who knows? Good work!
75-264 Guild Coins
Wall Stone10-18
Prisons have strong walls, so how about sending them some good quality stone?
Good work. The stone will sure come useful!
Produce at least 80 Stone.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Food Distribution19-25
The Count wants a repository of food sealed off from the prisoners, and we've been asked to provide the bread!
The bread smells very good. Too bad it's going to get cold by the time it reaches Bastille Island.
Pay 400 Bread from your storage.
Own 8 Bowmen.
5 Guild Coins
Heavy Cargo26-35
There is some heavy cargo that needs to be moved up and then down the ships. I think we we'll need some horses for that!
The horses did a great job moving the cargo!
Produce at least 25 Horse(s).
Have an army of 500 or more units.
7 Guild Coins
Arrows of Fear36-45
Since there are wild animals roaming the area, the guards will need weapons to save the prisoners from animal attacks. Deliver the guards some crossbows.
Our crossbows are the best! Good work!
Pay 30 Crossbow(s) from your storage.
Experience at least 1 new Adventure(s).
9 Guild Coins
Reinforced Towers46-50
Each watchtower will need to have at least one cannon on top to defend against wild animals. Some of them will be installed in the mountains. Better safe than sorry!
The cannons were delivered!
Buy at least 30 Cannon(s) from other players.
Complete an adventure losing fewer than 50 Soldier(s).
11 Guild Coins
Sharpshooters51-65
If we ever had to deal with an escaped prisoner, we'd need someone who could put a stop to him in the blink of an eye. In this regard, an archer won't cut it. We'll need to deploy a few crossbowmen to watch the perimeter.
The crossbowmen have been given instructions and have been deployed. They have also been equipped with an extra supply of caffeinated drinks. Nights can get very long up there!
Acquire at least 50 grout.
Own 10 Crossbowmen.
13 Guild Coins
Siege Defenses66-75
We should also prepare for the possibility of any of the prisoners' allies trying to stage a breakout. We need to make sure that we have the appropriate long-range defenses to deal with enemy ships. Prepare some mortars.
We tested the range of the mortars, and confirmed that we can hit a target from so far away, our enemies can't possibly strike back. Good work!
Pay 10 mortar(s) from you storage.
Buff at least 3 of your friend's buildings using Aunt Irma's Gift Baskets.
15 Guild Coins

Sky residence10Listen to this! King Damien has visited the western islands once again, where he encountered a nation that lives in the trees! Yes! They've actually built their homes at the top of the trees! The King is really exited to have his own little sky town, and we're going to help him get one!
The king promised that when we visited, we would have the best rooms! I do wonder who would simply climb up to the city of their own free will… The king has sent you your reward.
75-264 Guild Coins
Baby tree10-18
We weren't able to find a dense forest on Capital Island, so we've decided to grow one. We'll be needing a lot of saplings form the foresters! I've spoken to them and all they ask in return is water. I guess they're too lazy to just walk over to the river.
Water does magic, if used properly! Good work!
Pay 100 Water from your storage.
Buff at least 2 of your friend's buildings using Fish Platters.
2 Guild Coins
High way36-45
I still don't understand how anyone can live so high up from the ground! Madness! Well if there have to be houses up there, there will also have to be roads. Plank roads, that is. You are required to provide the shipment of hardwood planks, as they are the strongest... well, almost the strongest.
I hope they know what they are doing up there. If I were them, I sure would use a lot of planks for the walkways. Good work!
Pay 300 Hardwood Plank(s) from your storage.
Buy at least 100 Hardwood Plank(s) from other players.
8 Guild Coins
Built with a hammer19-25
If the workers want to do a good job building that sky town, they will need a lot of quality tools. No problem there - we have a lot of those, right? Please make sure that we have a sufficient quantity of tools for them, will you?
I wonder how many nails they will require to make the structure of the sky town safe. I don't even want to imagine what could happen up there during a serious storm…
Pay 100 Tool(s) from your storage.
Buff at least 10 of your friend's buildings using Fish Platters.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
4 Guild Coins
Rain of arrows26-35
Living in the sky town doesn't mean that you can feel safe all the time. You won't encounter a bear, that's for sure, but let's not forget about winged menaces. The King has asked me to make sure that the town gets some troops to act as guards, and who better to defend a city so high up if not a group of dedicated archers? Alert the bow makers to make us some bows!
We have the bows ready! Winged predators shall fear the sky town archers!
Pay 120 Bow(s) from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
6 Guild Coins
Cloudy storehouse46-50
The first storehouse will be inside a small group of clouds, and we need to make sure we add some basic resources to it. They will eventually fill it, I'm sure. What we need to bring is some meat, right?
Well, that should be enough I guess! Good work!
Pay 200 Meat from your storage.
Refill meat deposits by 1800 however you wish
10 Guild Coins
The Service Lift51-65
Having to carry our materials up into the trees, so high up in the air, is going to be an exhausting task. We should manufacture some sort of service lift that can hold a lot of weight. That should make our guild mates' tasks a lot easier!
Honestly, I admire the work of the engineer who put it up there. I'm afraid of heights, you know? I probably would have fainted as soon as I got a few inches off the ground...
Pay 250 Steel from your storage.
Buy at least 200 Exotic Wood from other players.
12 Guild Coins
Brand New Wheelbarrows66-75
Once everything's up there, we'll need to transport it across the bridges. A mahogany wheelbarrow should make things a lot easier. Why mahogany? Best weight-sturdiness ratio, of course!
The wheelbarrows are ready to roll! Plus, the red color really makes them look stylish. Did you know red things are scientifically proven to be three times faster than other color things? True story!
Produce at least 75 Mahogany plank(s).
Pay 10 Wheel(s) from your storage.
14 Guild Coins

Retirement Plan10Sir Rogen, one of our oldest generals, is due for retirement. Given that he won so many battles for us, I think we should set up a retirement plan for him.
Sir Rogen is very happy with the package! I saw him trying to hold back a tear before he left. He was indeed a very good general.
75-264 Guild Coins
Nice Neighbors10-18
We're going to need some resources we don't own. Luckily, our neighbor has them. Let's get friendly and help our allies out a bit!
Our allies really appreciated our gift, and they've decided to send us the missing resources! Good work!
Buff at least 3 of your friend's buildings using Fish Platters.
Produce at least 400 copper ore.
3 Guild Coins
Outsource19-25
Sir Rogen always said that allies are the most important weapon when it comes to a battle! We'd best keep that in mind! Let us help some of our allies with some goodies!
Strong relations are always a good thing! You never know when you might need your allies!
Buff at least 15 of your friend's buildings using Fish Platters.
Pay 300 Wheat from your storage.
5 Guild Coins
The Marching Army26-35
We're holding some goodbye events for Sir Rogen. One of them is a march of the last army he commanded. They're going to get in line, shoot some cannons, stuff like that. Off to the barracks - let's see if we can get that army on its feet!
The army is ready for the show!
Have an army of 500 or more units.
Pay 500 Bread from your storage.
7 Guild Coins
Honor Adventure36-45
In order to honor Sir Rogen, we're going to take him on an adventure one last time. As a spectator, that is.
Sir Rogen enjoyed the adventure very much!
Experience at least 2 new Adventure(s).
Refill meat deposits by 1800 however you wish
9 Guild Coins
Flaming Skies46-50
As Sir Rogen leaves by ship, we'd like to shoot flaming arrows into the air. It's a tradition that was introduced to us a short time ago, a great way to honor our elders... or burn a city to the ground! Either way, we need longbows.
The longbows are ready! Make sure to tell the archers to aim so the flaming arrows land in the water!
Own 30 Longbowmen.
Sell at least 50 Titanium Ore(s) by trading with other players.
11 Guild Coins
Surprise Party51-65
We would like to throw a surprise party for Sir Rogen. We know he has a lot of friends where our allies live, so why not invite them over to the party as well? Tell them to bring a gift basket for him, too!
We're all ready. I just hope that Sir Rogen doesn't startle himself so much. He's known for just flailing with his sword when he senses danger!
Have your friend buff 5 of your buildings using Aunt Irma's Gift Baskets.
Produce at least 500 Exotic Wood Plank(s).
13 Guild Coins
Fireworks66-75
I think Sir Rogen deserves a fireworks show, and our chief engineer has offered to modify a few of our mortars to make the biggest and flashiest fireworks you'll ever see. Let's take him some mortars!
The mortars are ready. I can't wait to see the show. This promises to be beautiful!
Produce at least 20 mortar(s).
Own 50 knight(s).
15 Guild Coins

The dragon rose10The ruler of a neighboring island, Milady Verena, has heard about our guild and wants to hire us to organize transport of the famous Dragon Rose Seeds. What is a Dragon Rose? Well apparently, when the seed is ready, it blossoms, then burns. Don't ask me why, but I find this rather disturbing, although I suppose others might find it rather beautiful. In any case, we are going to help her and the escort!
These exotic plants are really dangerous if you don't know how to transport them. Thankfully, the lady has the best escort there is.
75-264 Guild Coins
Noble escort19-25
It will do us a lot of good to help milady! First we must provide the necessary number of horses so all her guards and servants have a comfortable trip. Be sure to prepare the best horses your stable master can provide!
We will add some nice handmade saddles to the shipment! Milady will be most pleased, I'm sure!
Pay 100 Horse(s) from your storage.
Buff at least 10 of your friend's buildings using Fish Platters.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
4 Guild Coins
Merry guards10-18
We know that even guards need to have a good time when they're off duty. To help milady's guards relax, we should provide them with some of our finest brew, right? I'm sure they would love it!
They sure will have a good time! I hope they talk about our brew when they get back home!
Pay 40 Brew from your storage.
Produce at least 50 Stone.
2 Guild Coins
The steel guard36-45
It is well knows that milady Verena owns the Steel Guards. They are called this because they use steel swords! I'm sure they would love some brand new steel swords for the trip, so let us talk with our weaponsmiths!
The steel swords are shining proudly in the morning sun! The guards are most surprised and thank you very much!
Pay 25 Steel Sword(s) from your storage.
Buy at least 5 Steel Sword(s) from other players.
8 Guild Coins
Broken wagons46-50
The servants mending the supply wagons have requested we aid them with some spare wheels. You can never be too careful on a long trip like this, can you now? I was thinking it would be a nice deed to gift the escort some good quality wheels.
Ever wondered what a double wagon would look like? No? Me neither. Good work with the coins!
Pay 30 Wheel(s) from your storage.
Buy at least 5 Wheel(s) from other players.
10 Guild Coins
Borrowed force26-35
Though I am sure the Steel Guard can protect milady, if there is an ambush, their armor might get broken. The Guard's blacksmith has asked for some steel so he can fix the armor if necessary. Let's give the man some steel.
Whatever gets broken will soo be fixed! Well done training them!
Pay 10 Steel from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
6 Guild Coins
Double-Function Parasol51-65
Our local inventor has had an idea. He wants to make a comfortable parasol out of... hardwood. I know it sounds ridiculous, but hear me out! What other object offers great protection from the sun - AND from enemy arrows. Let's make one for the steel guard!
It may not be practical, but it definitely fulfills its purpose! I just hope Milady Verena doesn't think we're too weird for coming up with this idea.
Pay 700 Hardwood Plank(s) from your storage.
Produce at least 150 Gold.
12 Guild Coins
Showing Off66-75
It's not that I don't trust the steel guard to get the job done, but you can never take too many precautions with these things. How about sending a few of our elite units to support them on their journey?
The Steel Guard welcomes the reinforcements, but they're a bit concerned that we used platinum instead of the almighty steel for our units. If only they saw the things we saw...
Own 50 knight(s).
Pay 10 battle horse(s) from your storage.
14 Guild Coins

Buried Volcano10Up on Flintrock island, the villagers told one of our merchants that the whole island sits on top of a sleeping volcano - and they want to keep it that way. But last week there was a small eruption, and a hole appeared. A smoking one. They need our help to bury and seal that hole as soon as possible.
The hole seems to be sealed off for good. Or until somebody comes and tries to open it, but who would do that, ha ha?!
75-264 Guild Coins
Plank Road10-18
We need to get some blocks of stone to the middle of the island and there are a lot of swamps along the way. If we use enough pinewood planks, we can build some smaller roads or bridges, if needed.
Yes! The plank road is finished! Good work!
Pay 500 Pinewood Plank(s) from your storage.
Produce at least 60 Fish.
3 Guild Coins
Made of Bronze19-25
We are going to use bronze cauldrons to transport the material to the hole. So guess what - in order to make bronze cauldrons, we're going to need some copper ore!
The copper ore is going to be used to make the cauldrons! Good work!
Produce at least 400 copper ore.
Buff at least 5 of your friend's buildings using Fish Platters.
5 Guild Coins
Island Guard26-35
We'd like to assign a small group of guards to protect our people while they're on Flintrock island. Equip them with some iron swords!
The new iron swords are going to be useful, I bet!
Produce at least 15 Iron Sword(s).
Refill meat deposits by 1000 however you wish
7 Guild Coins
Armed Soldiers36-45
We're going to need some strong people to help us with our project. The strongest I can think of are a group of soldiers! Let's train some!
The soldiers are ready to help out!
Own 10 Soldier(s).
Refill meat deposits by 1800 however you wish
9 Guild Coins
The First Step46-50
We've received a message that some ill-intentioned people want to intercept our shipments. I think we should make the first move!
I feel safer now! Good work!
Experience at least 2 new Adventure(s).
Complete an adventure losing fewer than 50 Soldier(s).
11 Guild Coins
Countermeasures51-65
The Flintrock volcano has been a bit agitated lately. One way to make sure it doesn't explode any time soon is by throwing some water inside. After all, we all know water puts out fires, right? We'll need a lot of it, though, so get to it!
Turns out that our plan didn't make much of a difference. The water was evaporating before it reached the bottom of the volcano! At least we managed to make some delicious sausages over at the volcano!
Pay 3500 Water from your storage.
Produce at least 400 Sausage(s).
13 Guild Coins
Saline Remedy66-75
One of the locals told us that the volcano acts as the island's "stomach". The rumbles mean the island's tummy is hurting, and he suggests that we use a saline solution to calm it down a bit. Sounds like nonsense to me, but let's see if they're right!
We mixed a bunch of saltpeter with herbs and threw it inside. It seemed to work a bit, so just to test a theory, we threw some gunpowder inside too. Big mistake. Nevertheless, it seems to have improved our situation a little.
Produce at least 300 Saltpeter.
Produce at least 100 units of gunpowder.
15 Guild Coins

The feast of the century10The year of the Fat Pork is upon us, and as you know, a huge feast is being held in his honor! We call it The Feast of the Century! We have to do our part in preparing the feast, so let's get to work. We don’t want to disappoint King Damien!
I am sure they are going to be able to feed the whole eight island region. The feast will be amazing, I can feel it!
75-264 Guild Coins
Eastern sea food10-18
One of the dishes will be fish. They plan to bring in a cook from the east whose specialty is a meal of raw fish. Who would eat raw fish? He calls it "sushi". Sounds like something you would call your cat! Anyway, what we need to do now is provide the feast with fish.
Either he doesn't know how to use fire, or he is mad, but I still can't imagine eating raw fish. Anyway, he seemed satisfied with the big fish shipment we sent him.
Pay 240 Fish from your storage.
Produce at least 80 Pinewood Plank(s).
2 Guild Coins
Golden fields26-35
Some of our settlers have decided to take part in the feast, and told one of the cooks our grain is 'gold'. I guess they mean it's really good. We've received a request to provide the feast with our golden grain, so let's do it.
I just arrived back from my daily walk, and passed by our grain fields. Gold indeed! Good work!
Pay 200 Wheat from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
6 Guild Coins
To be boiled19-25
This food artist who will be part of the feast is famous for his boiled eggs, but apparently he is very picky when it comes to water. He has heard that we can provide crystal clear water from our wells, and now he wants some. Let's send them some water, then. Weird people...
Why do you need to be an artist to boil an egg?… I don't know. Well he has his water, so… I wish him happy boiling! Ha ha!
Pay 1300 Water from your storage.
Produce at least 60 Bread.
4 Guild Coins
Meat trouble36-45
We have just received news that a storm has destroyed one of the ships that was delivering the meat for the feast! They have asked if we can help them. Our hunters have reported a lot of game in the surrounding woods, so it shouldn't be a problem to provide the required meat, right?
Thank our great hunters for the meat. They really did their best!
Pay 160 Meat from your storage.
Refill meat deposits by 1000 however you wish
8 Guild Coins
Unified tables46-50
The feast is going be so big, they'll need to close down the Capital's harbors. They've started crafting these really long tables for the people and are using some kind of new technique where they piece together the tables, resulting in a lot of space for the food. However, they need our hardwood planks, so let's send them some!
The idea of matching tables is pretty nice. Remind me to have some of those for our next feast!
Pay 360 Hardwood Plank(s) from your storage.
Own 20 Longbowmen.
10 Guild Coins
Barbecue!51-65
As the old saying goes - it's not a "feast" without a BBQ zone! We've finished the preparations, all we need now is to put the coal on the grill, and light up the sausages... Or is it the other way around?
Ah, nothing beats this. The nobles can keep their noble and delicate cuisine, I'm happy with sausages. Actually, I could use some more right about now.
Pay 1000 Coal from your storage.
Buy at least 200 Sausage(s) from other players.
12 Guild Coins
The Best Invention66-75
Our local gourmet chef wants to share his latest invention with us. He says that all you have to do is to cook some toast on a fire made of mahogany. He calls it the best invention since... well, toast.
I don't know about you, but I don't think this was a very good idea. My bread's burnt to a crisp and barely edible. Some people seem to really enjoy it, though. Maybe it's just not for me?
Produce at least 1000 Bread.
Pay 20 mahogany plank(s) from your storage.
14 Guild Coins

The Royal Ship10Great news! King Damien is ordering a new royal ship and has invited us to participate in the project! I can't imagine a greater honor right now! We need to do our best!
Our part is done! The royal ship will be finished in no time, and we should be proud to have contributed to its construction!
75-264 Guild Coins
Smiling Ally10-18
Delivering all the required resources might turn out to be a tad too hard, and we may end up requesting help from our allies. I'm not sure how things will go yet, but it's probably best to strengthen our relations in any case. You'd better get on it.
A smiling ally is a good ally!
Buff at least 3 of your friend's buildings using Fish Platters.
Pay 600 Pinewood from your storage.
3 Guild Coins
Sea Brew19-25
A royal ship should contain all the goods a king and his guests may require. The King has asked us personally to fill the ship's hold with our quality brew!
I don't know if the King has ever tasted our brew, but it's good to know he asked for it, and we delivered!
Produce at least 45 Brew.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
5 Guild Coins
A Warm Thank You26-35
One of our ships ran into a storm but was saved by one of our allies. We should thank them immediately! The ship is already on its way to Capital Island, and I'm glad to report the cargo is intact!
Good work!
Buff at least 10 of your friend's buildings using Solid Sandwiches.
Produce at least 15 Sausage(s).
7 Guild Coins
Lack of Meat36-45
I've made a small miscalculation here! It seems we've delivered a little too much meat to Capital Island, and now we're running low ourselves. Just to avoid any problems, we should refill some meat deposits!
The deposits are filled and now our hunters can resume their work!
Refill meat deposits by 1800 however you wish
Own 30 Cavalry.
9 Guild Coins
Midnight Signal46-50
The ships even set sail at night, and we can't risk losing them! I've decided to place some longbowmen aboard to signal the ships using flaming arrows so they don't get lost. Train some longbowmen.
The longbowmen are ready for duty!
Own 30 Longbowmen.
Sell at least 50 Titanium Ore(s) by trading with other players.
11 Guild Coins
The Finest Wood51-65
Hardwood planks are fine. Exotic planks are better. But nothing beats mahogany planks for building a ship. Let's provide some for our engineers!
Fantastic! These planks are the perfect materials for the king's ship. Great work!
Pay 50 mahogany plank(s) from your storage.
Own 25 Elite Soldier(s).
13 Guild Coins
Sticky Solution66-75
Grout is an excellent adhesive, as you know. What you probably didn't know is that once it dries out, it's completely waterproof! The king's engineers are scratching their heads about this. Can you obtain some grout so we can show them?
The king's engineers have studied the grout, and have dispatched a few squads to obtain some for themselves! What a relief... Grout is already pretty rare as it is!
Acquire at least 120 grout.
Buff at least 10 of your friend's buildings using Aunt Irma's Gift Baskets.
15 Guild Coins

Welcome the travelers10We've just received a letter from the King! He is worried! Somebody has told him that our kingdom is not being friendly enough with the travelers who cross our realms, and now he wants to make sure we are! So let's make sure we show those travelers how welcoming we are! Let's give them a taste of our hospitality, right?
The travelers will be most satisfied with our hospitality! I am sure they will spread our good reputation to the neighboring islands!
75-264 Guild Coins
Target practice19-25
Most of our travelers are hunters, so let's prepare some good quality bows for them. They might even use them to take care of our critter problem! How perfect would that be! Have your bow makers prove their worth!
Good! In case they want to go and hunt, we sure are ready to supply them with the bows!
Pay 85 Bow(s) from your storage.
Own 5 Bowmen.
4 Guild Coins
A cup of water10-18
Every traveler enjoys a good cup of fresh water, especially if it comes from our underground crystal lakes! Let's make sure we have fresh water ready for them!
I bet we could even sell the water to them! But we can't do that, sadly, he he. Good work!
Pay 200 Water from your storage.
Buff at least 2 of your friend's buildings using Fish Platters.
2 Guild Coins
At the campfire26-35
Travelers do tend to make campfires and spend a lot of time around them. There are many things one can do near a campfire, but eating is one of the most delicious! Let's make sure we have some bread in our storehouses!
The fresh smell of bread will surely lure some travelers to this region!
Pay 220 Bread from your storage.
Produce at least 10 Sausage(s).
6 Guild Coins
It's good to win46-50
We do know that travelers are not usually rich. I mean why would you travel by yourself if you were rich, right? Let's prepare a game of bones for them, with gold as a reward! I'm sure we can spare some gold ore pieces to make them happy!
Look at all these clean coins! Who would not love to win some of those?! I hope they know how to play bones…
Pay 10 Gold Ore from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
10 Guild Coins
Fight club36-45
We have heard that travelers are often looking for trouble, and we want to avoid that. I'd like you to make new iron swords for your troops! We need to keep those troublemakers at bay!
The soldiers are ready for any troublemakers! Well done training them!
Pay 60 Iron Sword(s) from your storage.
Buy at least 20 Iron Sword(s) from other players.
8 Guild Coins
The Welcome Party51-65
You know what we should do? We should throw a party for the travelers that come in. Some music, a few brews and our finest meat sausages. I can even do stand-up comedy if you want? No? Oh, ok...
This party will definitely please anyone who comes to visit! I just hope they go easy on the brew... There needs to be enough for everyone!
Produce at least 1500 Brew.
Pay 100 Sausage(s) from your storage.
12 Guild Coins
The Town Fair66-75
When I was young, my momma took me to the town fair, and there was this nice booth where people could shoot some targets and get fluffy prizes. How about we modify some arquebuses and re-create the stall?
Perfect! Just like the one my momma used to take me to! Can't wait to test my skills. That giant fluffy monkey plush will be mine!
Sell at least 200 gunpowder by trading with other players.
Produce at least 20 arquebuse(s).
14 Guild Coins

The Veiled Wilds10One of our explorers has found a yet unexplored valley! He claims to have seen lions there, and some ancient looking ruins too! This all sounds too exciting! The King wants us to find some time and prepare an expedition!
Well, the expedition has returned with some interesting… erm… vases and broken lances, but they didn't see the lions. They did however find a cave that had a lion carving above the entrance, but it was empty. Good work!
75-264 Guild Coins
Lion Lure10-18
If there are lions we had better make some quality lure to capture some! Just imagine our own lion! Please prepare some sausages - I bet they love sausages!
The sausages will make the perfect lure!
Produce at least 400 Coal.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Making Way19-25
We have no idea what awaits us inside the valley, so we should make sure our explorers and guards are prepared. Get some nice bronze swords ready for them!
The bronze swords will help a lot!
Pay 380 Bronze Sword(s) from your storage.
Produce at least 100 Bread.
7 Guild Coins
Travel Horse26-35
The expedition to the valley needs to be well equipped. We can't expect our explorers and guards to carry around those huge bags, so we should loan them some horses!
These horses are the fittest we could find! I hope they'll bring them back in the same condition.
Produce at least 100 Horse(s).
Complete an Adventure losing fewer than 500 Recruits.
9 Guild Coins
Exciting Meal36-45
Our explorers will eventually get hungry, and I believe one of them is a really good cook. Pack them some meat - let them have a feast or two!
The cook has told me he is very glad we offered them the meat!
Pay 300 Meat from your storage.
Complete an adventure losing fewer than 80 Militia.
11 Guild Coins
The Ritual46-50
The head of the exploration, our Master Explorer, has asked us for a Golden Brew Mug. Every time he leaves on a big exploration mission, he drinks his brew from a Golden Mug. I think we have one somewhere, right?
Yes! We found it, so now he can have his ritual drink!
Produce enough Golden Brew Mugs to obtain 10 coins.
Refill meat deposits by 2800 however you wish
13 Guild Coins
Exploring with Friends51-65
We can cover more ground if we split up. Let's call some of our friends and see if they can help us map out the area.
That will definitely help us progress a lot faster. And as a bonus, I'm sure it will be a lot of fun!
Buff at least 15 of your friend's buildings using Aunt Irma's Gift Baskets.
Pay 150 Granite from your storage.
15 Guild Coins
Nature's Spoils66-75
I noticed some mountains in the distance. We should probably check to see if they might be a source of the rare materials we need, but our geologist doesn't know exactly what he's looking for. Show him some platinum ore!
The geologist took the platinum ore and started running towards the mountains. If you happen to hear a distant "Yippee!", you'll know he's been successful. I wouldn't count on it this time, though...
Acquire at least 120 platinum ore.
Acquire at least 450 exotic wood.
17 Guild Coins

Rain of gold10This is an awfully awkward request, but the King's spoiled nephew will be having his birthday soon and as a gift he has requested... golden rain. We are to supply all the gold and resources to make it happen. I can't find the words to describe this nonsense. What... they will shoot the gold into the air?
I can already hear the cannons and imagine the gold shining in the sunlight. It must be an amazing experience to see something like that. It would have been so nice to be there. Maybe next year we can attend?
75-264 Guild Coins
Lordly ore36-45
The rain of gold will require gold. A lot of gold. We should provide the King's men with the necessary amount of gold ore.
Well I hope this amount of gold ore will be enough to cause a storm. I still find this whole thing absurd.
Pay 10 Gold Ore from your storage.
Refill meat deposits by 1000 however you wish
9 Guild Coins
Shooting gold46-50
They want to shoot the gold and coins from cannons, and they're afraid the cannons might get damaged. If that happens, the King would like to borrow some cannons from our stocks. Let us talk with the cannonmaster; we need to ready some strong cannons!
Well, the cannons are ready. We used our best tools and resources to make them!
Pay 20 Cannon(s) from your storage.
Own 30 Cavalry.
11 Guild Coins
The best bread26-35
I want to make sure that if the King needs more gold ore, we can provide him the best we have! For that, we not only need to work faster - we also need to ensure the right work conditions for our miners! And by right conditions, I mean food. Some freshly baked bread will do the trick!
Very well done! Now we'll definitely be able to provide the best gold ore if necessary!
Pay 250 Bread from your storage.
Produce at least 15 Sausage(s).
7 Guild Coins
Resupply10-18
That "little" request from the King really emptied our gold resources. Some of the lords on our island have started to question our decisions, and we don't like that, do we? I want to throw a fancy dinner to calm them down! Our chefs should make their famous fish soup, the Golden Fin Bowl! Yes! Get some fresh fish ready!
Eugh! I don't like fish soup! But nevertheless, good work!
Pay 360 Fish from your storage.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Wealthy cleanup19-25
It's likely this event will provoke some rowdy behavior from the settlers, but even they know it's not a good idea to steal from the King. After the ceremony, we will need to clear the ground. Imagine all that gold… Well, to clean we'll need carriages to transport the gold back to the royal treasury, and for the carriages we need horses. We should visit the stables, then.
I hope the carriages don't have holes… we don't want the coins to roll… away. What am I thinking?!
Pay 120 Horse(s) from your storage.
Produce at least 45 Brew.
5 Guild Coins
Royal Picnic51-65
You may think that this is no ordinary birthday party - and I'd agree with you. But let's not forget that this is, after all, a child's birthday. Let's make an outdoors picnic for him and all of his guests.
I think this will make a nice change to having so much gold around. I don't know about you, but I get headaches when I stare into bright yellow things for a long time.
Pay 100 Coins from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
13 Guild Coins
Golden Mug Awards66-75
His magnanimous majesty, the king's nephew would like to hold an award ceremony for the settlers that worked the hardest on making his birthday party perfect. We'll need a prize for them. Let's make golden mugs for the winners!
Even though I didn't win anything, I have to say that was a very mature thing to do. I assume the king has passed a little bit of his wisdom on to him. Maybe I misjudged the kid after all...
Produce at least 50 cloth(s).
Produce at least 25 Aunt Irma's Gift Basket(s).
15 Guild Coins

The Honey Issue10There's nothing better than waking up in the morning and having a good old piece of honey bread! Sadly, our supplier from Pollon has stopped his shipments because he has a problem with his bees! We should try and help!
The bee problem was solved! We can expect new shipments of honey to come in by the end of the week!
75-264 Guild Coins
Field Wall10-18
The honey supplier says he wants to build a stone wall around the field where he keeps the beehives. He's asked for some stone.
The stone was delivered to the honey supplier!
Produce at least 110 Stone.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Bee Guard19-25
I decided to loan the supplier some of our recruits, you know, to guard the area and all that. Check the barracks!
The new recruits are going to patrol around those fields, for a while at least.
Own 11 Recruit(s).
Produce at least 110 Bread.
7 Guild Coins
Tip of the Day26-35
One of our allies appears to be an expert when it comes to bees, and he has given us some great tips about how to deal with them. I think we should thank our ally for the help!
Our allies received our gift!
Buff at least 2 of your friend's buildings using Aunt Irma's Gift Baskets.
Own 20 Cavalry.
9 Guild Coins
Being Careful36-45
If it turns out the origin of the problem is the wildlife living in the surrounding woods, we might need to send over some army units. Please check our troop count!
We have enough troops to send out if needed!
Have an army of 1000 or more units.
Produce at least 5 Exotic Wood Plank(s).
11 Guild Coins
Island Swipe46-50
We should send out a General and some troops to scout the surrounding islands. Maybe they'll be able to find the origin of the problem.
The adventure was fun, and we even took care of some enemies!
Experience at least 2 new Adventure(s).
Refill meat deposits by 2800 however you wish
13 Guild Coins
Smokin'!51-65
It seems that the bees in one of our beehives have gone a bit wild! I once heard from my grandpa that one of the best ways to get the bees to calm down again is to use smoke. Unfortunately, all I could find is this gunpowder. Oh well, close enough - let's give it a try.
It seems that we had a partial success! The bees are definitely more calm now with all the smoke, but next time let's use just some wood to make a fire, ok? We've left quite a nasty crater on the farm!
Produce at least 200 units of gunpowder.
Produce at least 500 Meat.
15 Guild Coins
Protect the Queen!66-75
The Queen is in danger! Some bandits have appeared and want to kidnap her! Quick, bring some arquebuses and let's defend her!
The queen is safe! Hoorah! Our queen? Queen Anita? Heavens, no! She's perfectly fine in the palace! I mean the bee queen! Where would the hive be without its queen?
Pay 25 arquebuse(s) from your storage.
Pay 50 cloth(s) from your storage.
17 Guild Coins

A wild bet10The leaders of the guild of hunters have made a bet about whose island will be the most populated with animals! We mustn't lose this bet - make sure we have the most animals in our forests!
Well, regardless of who won the bet, we did our best! We've even received some crates filled with rewards! Good job!
75-264 Guild Coins
First a forest46-50
In order to increase the island's wildlife, we need to have more trees so the animals can hide and feel safe. We need our foresters to come up with their best seeds! Let's send them some sausages as a thank you gift!
There! Now our foresters can start planting the trees and make our animals a big and cozy forest!
Pay 220 Sausage(s) from your storage.
Complete the adventure "Witch of the Swamp".
11 Guild Coins
The provisions26-35
We'll be needing more wheat than we thought to lure the first animals, so we have to make sure we can provide the required amount. The best wheat comes from the best farms!
Very good! Now we're definitely going to have enough wheat!
Pay 230 Wheat from your storage.
Produce at least 25 Horse(s).
7 Guild Coins
The watering pools19-25
Sadly, we don't have very many lakes in the new forest, so we need to create some watering pools. And for that we need water. Fast.
Yes, good work! The animals will love the watering pools if we keep them clear!
Pay 1650 Water from your storage.
Buff at least 15 of your friend's buildings using Fish Platters.
5 Guild Coins
The best dwelling grounds10-18
We need to be sure that our animals have a good time and feel peaceful. It would be best to know exactly where the animals are going to dwell. We need to build some wooden lookouts in the woods, and for that we'll need planks!
With the information provided by your scout, we know exactly where the animals will dwell!
Pay 160 Pinewood Plank(s) from your storage.
Produce at least 80 Stone.
3 Guild Coins
The feeding garden36-45
We need to feed the animals for the first weeks, so we've decided to build a feeding garden. It's like a normal garden but for animals, you see? We have to keep it natural though, so we're going to use mostly hardwood.
Our men can now start creating the feeding garden! Good work providing the hardwood!
Pay 330 Hardwood from your storage.
Refill fish deposits by 1800 however you wish.
9 Guild Coins
Hunter Diversion51-65
I've been thinking... What if we just move the hunter's hut a little bit further away? If he doesn't hunt any animals, we may be closer to winning the competition, right? Do you think this would count as cheating?
The hunter seems confused! This should buy the animals a bit more time to roam free. We can always move him back to his previous spot later!
Move 2 hunter(s).
Refill meat deposits by 10000 however you wish
13 Guild Coins
The New Stable66-75
We should make a new stable. One specially designed to hold as many horses and battle horses as possible. Mahogany seems like a good choice. Its scent soothes the animals, and it's sturdy like... well, a horse.
Excellent. This stable will hold plenty of horses, and is perfect for helping us win the bet! I hope our guild mates are doing as well as we are!
Pay 50 mahogany wood from your storage.
Produce at least 200 battle horse(s).
15 Guild Coins

The Hammer Brothers10Today we've received two guests from an island called Booth, sent by King Damien himself. They seem to be brothers, and are trying out a new way of building a sort of underground tunnel system called 'sewers'. I've no idea why is that a good thing. Help them with their first experiment.
The brothers have appeared from a hole in the ground to tell us our soil isn't the best type for their tests, but they were very thankful nonetheless!
75-264 Guild Coins
Foreign Food10-18
Before they started digging, they asked us about the famous Fish Platter we eat around here. They would love to try some of the fish we have. The smaller brother seems slightly overweight, and looks hungry, so we had better get a decent amount of fish.
They got the fish, cooked it, and now they can get to work!
Pay 1000 Fish from your storage.
Produce at least 150 Pinewood Plank(s).
5 Guild Coins
Safe Guarding19-25
There's a feeling these tests might end up being a little messy. We should check our troop count to make sure we have enough units if something happens and we have to deal with it.
We have enough troops now.
Have an army of 100 or more units.
Pay 120 Tool(s) from your storage.
7 Guild Coins
Additional Training26-35
While the brothers are doing their digging, we should focus on our troops, especially recruits. How about sending them for a fight or two?
The recruits enjoyed the field training.
Complete an Adventure losing fewer than 500 Recruits.
Buff at least 15 of your friend's buildings using Solid Sandwiches.
9 Guild Coins
Weird Tools36-45
The brothers will need some strong tools so they can dig properly. I suggest you provide them with some iron, and let them make their own weird tools.
They welcomed the iron and have left to make new tools!
Pay 120 Iron from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
11 Guild Coins
Loud Work46-50
The brothers' digging seems to be a little bit too loud. Many animals have been seen fleeing the sector. We should check our deposits and maybe fill them up!
Our deposits are filled!
Refill meat deposits by 2800 however you wish
Own 35 Soldier(s).
13 Guild Coins
Plumbing Away51-65
The brothers said they'll need some adhesive to make some "pipes", in order to test how they affect the sea wildlife. I have no idea what these are for, but whatever. Let's give them some grout.
The brothers came out of the tunnel satisfied with their work. Of course, one of the downsides of it being underground is that we won't be able to check on their work ourselves. We'll just have to trust them on this one!
Pay 20 grout from your storage.
Refill fish deposits by 10000 however you wish.
15 Guild Coins
Side Effects66-75
The brothers heard that we had some magic beans with us, and they're a bit concerned in case any mutations happen due to water pollution. Let's build a mahogany fence and show them how we grow them so they can rest easy.
We've shown the brothers how we grow the magic beans, and they've assured us that it's perfectly safe to continue doing so, as the beans are nowhere near any waste water. We have to keep using only the purest water for these!
Buy at least 350 magic bean(s) by trading with other players.
Produce at least 200 Mahogany plank(s).
17 Guild Coins

The eternal repository10The King has a new friend, a man from Tagalia, a mysterious island to the south. Apparently, the man, who also walks around with a cat on his shoulder, will be moving to Capital Island to build a genuine Tagalian repository. The building will be able to hold a lot of goods. They will call it The Eternal Repository. We are to help them with our share of supplies.
Not only will this repository be the biggest, but apparently the architectural style is kind of unique. I hope we will have the opportunity to visit it once it's completed. The Tagalian has sent you a thank you package. How nice of him.
75-264 Guild Coins
Spare ale19-25
We need to provide the brew for the repository. They've heard our brew is really good, which is good news! Let's send them some!
It's a shame we have to give away so much brew! But you did it! Great job!
Pay 180 Brew from your storage.
Destroy 1 building.
5 Guild Coins
The food corner10-18
The repository has an area that will be filled with food. We have been given the task of delivering the fish. I would alert the fishermen if I were you; we need to deliver the fish quickly!
At least that famous repository will have some of the best fish ever supplied! We can be proud of that!
Pay 360 Fish from your storage.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Iron for later36-45
The repository has a special area where all kinds of ore will be stored. We have been asked to provide the iron ore, so we should tell the miner's union to get to work.
You did a good job with our miners! The iron ore is about to be sent!
Pay 70 Iron from your storage.
Buy at least 10 Iron from other players.
9 Guild Coins
Strong shelves26-35
I've heard that there will be a lot of shelves inside the repository and they need the strongest wood available to construct them. We have the "honor" of delivering the shipment of hardwood planks. To the sawmills!
I hope the shelves they make from our hardwood planks will hold for an "eternity", he he.
Pay 250 Hardwood Plank(s) from your storage.
Own 15 Militia.
7 Guild Coins
Ready the forge46-50
We are not yet sure whether the repository will hold weapons, but I've heard a rumor they might want us to make some steel swords. It would be a good idea to be prepared. Let's make some steel swords!
Yes, now we are prepared! If the Tagalian wants steel swords, we will be ready to make them for him!
Pay 35 Steel Sword(s) from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
11 Guild Coins
Fragile Materials51-65
We need to make some containers that are sturdy enough to transport fragile materials. A set of exotic planks reinforced with titanium should do it. Can you carry them to the workshop?
These boxes will work very well. I've personally helped with stuffing them with soft materials, so even if it shakes it won't be a problem. Still, handle with care.
Pay 250 Exotic Plank(s) from your storage.
Produce at least 100 Titanium.
13 Guild Coins
Anti-Theft Defenses66-75
Once everything here is done, there's a high chance that we may have some problems with thieves. We'll need to install some kind of anti-theft system. I had mortars in mind. Makes noise and scares the thieves away!
All done! Wait, what do you mean this is too much? Of course we're not planning to aim it at people! At least, not that I know of. I guess ultimately, it's not up to us...
Produce at least 500 units of gunpowder.
Produce at least 30 mortar(s).
15 Guild Coins

Fancy Furniture10There is a report here. A ship that was bound for Capital Island is going to stop for a quick break, and we need to welcome them. They're transporting some special kind of furniture for one of the lords. We should help them. For a price, of course.
The ship sailed off. It was a nice experience, but to be honest I didn't like the furniture. It looked really weird. What sort of person would buy weird furniture like that, really?
75-264 Guild Coins
Good Stone10-18
They're holding the furniture on stone blocks. We were asked what kind of stone we produce here on the island. I had to ask one of our people from the quarry to answer that. Apparently, we have the right kind of stone.
Somehow they managed to cut the stone into the shape of flat holding platforms. Good for them.
Produce at least 110 Stone.
Pay 1000 Fish from your storage.
5 Guild Coins
Tasty Surprise19-25
It seems the ship's crew is bored of the food they get each day. The first mate smelled our morning bread, and now he wants to surprise the others. Let's give him some fresh bread.
I've never seen somebody eat a whole loaf of bread so fast.
Produce at least 110 Bread.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
7 Guild Coins
Fishy Accident26-35
Oh! I've had a fisherman here complaining that the fancy ship has dropped anchor directly over his school of fish. I've had the ship moved, but I think we should help the fisherman out and refill his fish deposit!
Done! The fisherman looks a little bit happier!
Refill fish deposits by 1500 however you wish.
Buff at least 15 of your friend's buildings using Solid Sandwiches.
9 Guild Coins
Paid Adventuring36-45
The Captain is ready to pay a small fortune if we'll agree to take him on an adventure. I've asked the commander, and he's said yes.
Err! The Captain has returned, and it appears he has been injured. I feel sorry for him, but maybe he should stick to the sea!
Experience at least 2 new Adventure(s).
Produce at least 5 Exotic Wood Plank(s).
11 Guild Coins
Lordly Behavior46-50
While the ship is here, I've decided to invite the Captain to have dinner with us. I think it would make a good impression to let him have some of our finest brew in a Gold Mug!
The Captain was impressed!
Produce enough Golden Brew Mugs to obtain 10 coins.
Experience at least 2 new Adventure(s).
13 Guild Coins
Economic Lesson51-65
May I suggest something? As a gesture of goodwill, perhaps we might craft some exotic wood furniture and share the plans with our new guests? I'm sure they'll appreciate it - and it'll get us in the king's good books too!
The gesture was widely appreciated, and they were really impressed by our exotic wood furniture! We may be getting an order from them soon! Could this be a new business opportunity?
Produce at least 300 Exotic Wood Plank(s).
Sell at least 250 coin(s) by trading with other players.
15 Guild Coins
Goodwill Gesture66-75
Our guests have seen our mahogany reserves, and have asked for a lesson in the economy of mahogany production. I told them all they need to do is invest in some magic beans and craft the planks with adventure spoils, but they're insisting on a demonstration.
They were really interested in the lesson, but I don't think they understood at all. They bought a huge amount of magic beans, but now they're planning to sell them for mahogany wood directly. Maybe it works for them, who knows.
Produce at least 300 Granite.
Buy at least 300 platinum ore by trading with other players.
17 Guild Coins

Personal army10I'm sorry to bother you but it seems there is a matter to which we must attend quickly. Lord Sardin has somehow managed to persuade the King to sign a law that requires every guild to have its own army. So now we must make sure we have the required forces. Better inform the barracks!
We now have an army. I hope that Lord Sardin will be late with his inspection route. The King sent us a reward for being so cooperative.
75-264 Guild Coins
The right number36-45
Lord Sardin wants us to prove to him that we have the kind of men ready to go into battle. He didn't specify what kind of military he wanted to see, but he insisted the swords be made of steel. Let's get to work; I don't want him on our back. Prepare the steel swords he needs.
I won't count the sword, and I hope Lord Sardin won't either. Looks like enough! Good work!
Pay 30 Steel Sword(s) from your storage.
Buff at least 10 of your friend's buildings using Solid Sandwiches.
9 Guild Coins
Those grumpy men10-18
I always thought the militia was made up of a bunch of grumpy old men, but in fact they're really devoted and we need them! Keeping them happy is our first priority, and what else would make them happy if not a good load of quality brew?
Yes, the militia seems to be ready and happy!
Pay 50 Brew from your storage.
Produce at least 60 Fish.
3 Guild Coins
One soldier, two soldiers19-25
The front lines are often made up of well trained soldiers, and we need some! Lord Sardin does not allow undisciplined soldiers in the military, so we need to make sure we train them well! However, training must be done using copper swords. I hope you have some ready!
Our soldiers are ready for duty! Good work!
Pay 120 Bronze Sword(s) from your storage.
Produce at least 80 Bread.
5 Guild Coins
Curve attack26-35
Lord Sardin believes that "every battle is fought with every weapon". I wasn't sure what he meant, to be honest. Eventually, I found out that he wants you to train some longbowmen at your barracks. We need new logbows!
Those bows are really long, no joke there. I wouldn't like to run around with one of those, no siree.
Pay 100 Longbow(s) from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
7 Guild Coins
Arsenal46-50
Well, we might have an army soon, but we need to make sure we have the equipment too. We need to send some steel to the blacksmith!
Now our storehouse is filled with swords and Lord Sardin seems to be satisfied with you, and that's a pretty big deal if you ask me. Great work!
Pay 25 Steel from your storage.
Refill meat deposits by 2500 however you wish
11 Guild Coins
The Weapons Dealer51-65
How convenient! A weapons dealer who only wants to be called "Mr. Metal" and claims to be "the best there is at what he does" wants to teach us a bit about the weapons trade. He wants us to buy some cannons.
Well that was productive! Mr. Metal has been a big help! Do you think he may have any nice weapons for sale? Maybe we should keep in touch with him!
Buy at least 50 Cannon(s) from other players.
Sell at least 200 platinum ore by trading with other players.
13 Guild Coins
Desert Maneuvers66-75
The army is shaping up nicely thanks to the guild's efforts, but it's time to make things a bit trickier. Let's take them to a practical drill in the desert, so they know what we're up against.
The troops are exhausted, but they're as motivated as they'll ever be, which is exactly what we wanted to achieve. Good work out there. That was some solid commanding!
Complete 1 "Arabian Nights" adventure.
Sell at least 20 platinum sword(s) by trading with other players.
15 Guild Coins

Airmail10Listen to this! They want to use birds to send letters! There's a bird-master who arrived just this morning to set up a pigeon post on the island! Sounds interesting... I mean, imagine how fast the mail could be sent and received!
The pigeon coop seems to be finished! Who should I write to first? My mother?
75-264 Guild Coins
Pigeon Home10-18
The pigeons will need a specially built coop so we can breed them there. I would use pinewood planks if I were you!
The planks are the best we could find! Let's hope they will make a nice coop!
Produce at least 100 Pinewood Plank(s).
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
Bird Training19-25
We're going to need someone with a lot of patience to train the pigeons. I think using some recruits would be the best idea!
The recruits had a lot of fun playing with the pigeons, but eventually all the birds flew away.
Own 15 Recruit(s).
Refill fish deposits by 800 however you wish.
11 Guild Coins
Water in a Cup26-35
The bird-master wants to set up a smaller water system for the pigeons. Yes, you've guessed right - he needs some water.
The water system works perfectly!
Pay 4200 Water from your storage.
Complete an Adventure losing fewer than 500 Recruits.
13 Guild Coins
Crunch Crunch36-45
According to the bird-master, pigeons not only eat seeds, but bread too, believe it or not! Doh… do we look that stupid? Anyway, he needs some bread so he can feed the pigeons. A waste of good bread, if you ask me.
The bread was delivered. If I were him, I wouldn't feed the pigeons too much - they'll turn into balloons!
Pay 550 Bread from your storage.
Own 35 Cavalry.
15 Guild Coins
Winged Predators46-50
The bird-master says that sadly, the pigeon coop will attract predators, probably eagles and other beasts. He's asked us for some longbows so he can protect his pigeons.
The longbows are at the coop. The bird-master can now protect himself from predators.
Pay 250 Longbow(s) from your storage.
Experience at least 1 new Adventure(s).
17 Guild Coins
Wildlife Synergy51-65
The bird trainer informs me that birds are incredibly sensitive of their surroundings. They tend to be a lot more comfortable if the forests around them are blooming with wildlife. Let's help the birds feel at home!
It's been a while since I saw so many deer in the forest. The birds noticed it too, they look a lot happier!
Refill meat deposits by 2500 however you wish
Produce at least 150 Exotic Wood Plank(s).
19 Guild Coins
The Best Bird Cage Ever66-75
The trainer suggests we build a separate, bigger cage for the fastest birds. It should be made of exotic wood and granite. Apparently, exotic wood reminds them of their homeland, so they're a lot more comfortable there. Let's make it!
The new cage is finished, and the birds are currently transferring to their new home. The bird trainer assures us this is perfect for them. Who are we to argue with that, eh?
Produce at least 300 Exotic Wood.
Produce at least 200 Granite.
21 Guild Coins

A wall of swords10The king wants to honor those who have fallen in the kingdom's battles over the ages by building a wall of swords, to be called (hold your breath)... The Wall of Swords. So now we must deliver a huge number of swords to the royal repository, and to top it all we haven't been given much time to do it.
I've heard about a lot of weird things in my life, but this wall of swords…? Well it seems possible to build one. At least we can say that we played a large part in its creation.
75-264 Guild Coins
The steel panther36-45
There was a time when there was so much steel ore that we allowed the smelters to have these steel panther statues made. Apparently, they're still around somewhere, but I've never seen them. Anyway, we need to call upon the smelters; we need steel!
Well done! We took the steel from the smelters as soon as they were done. We don't need more statues.
Pay 20 Steel from your storage.
Own 10 Soldier(s).
9 Guild Coins
The best forge26-35
We're about to produce a huge amount of swords, so we need to make sure our blacksmiths are ready for the task! I've heard that some freshly baked bread might well motivate them!
Yes, our blacksmiths are ready! Good work! Your guild is proud of you!
Pay 250 Bread from your storage.
Refill fish deposits by 1000 however you wish.
7 Guild Coins
The steel rims46-50
So the Wall of Swords will contain a lot of swords. Its rim will be made from steel swords, and our guild is to provide a certain amount of them, so you better have your weaponsmith ready; he will need to work day and night I'm afraid.
Very good! I know it must have been a hard task, but you and your men did it!
Pay 35 Steel Sword(s) from your storage.
Complete the adventure "Traitors".
11 Guild Coins
The top of the wall19-25
Oh dear. The King wants the top of the wall to be decorated with genuine Damascene swords. Does he realize how hard it is to obtain such swords? I know a man who sells them; maybe we can pay him to take some of his finest to Capital Island? Just make sure we can pay the man with our coins!
You got the coins? I'm surprised! Well done!
Pay 10 Coins from your storage.
Buff at least 15 of your friend's buildings using Fish Platters.
5 Guild Coins
The bottom of the wall10-18
So, the base of the wall will be made entirely of stone. I guess that's the part that gets dirtiest after the rains. Stone is not so easy to polish, I reckon. We've received an order to provide a shipments of stone.
Yes, very good work indeed!
Pay 500 Stone from your storage.
Produce at least 60 Fish.
3 Guild Coins
Honor Your Comrades51-65
Most of the troops we've lost were on adventures trying to make our kingdom better in every way. The best way to honor their lives would be to take our army on an adventure, and pay our respects to their memory in the process, don't you think?
Great work! The king will be pleased to know that our soldiers honor the memory of their comrades by carrying on their duties.
Experience at least 1 new Adventure(s).
Produce at least 100 Damascene Sword(s).
13 Guild Coins
The Parade66-75
Aside from the wall, the king would like a parade to be performed in memoriam of those who lost their lives. The general suggested that we should lead the parade with the finest battle horses, so let's do that.
The horses are ready for the parade. Everybody knows their part, and the general even wanted to give a speech in their honor. Everything is on-track thanks to the combined efforts of our guild!
Pay 50 battle horse(s) from your storage.
Buy at least 20 arquebuse(s) by trading with other players.
15 Guild Coins

Songs of Seasons10There is a young man here called Mike, and he's a very talented composer. He has a wooden guitar, and many folks have heard him playing it, back in the day when he lived in the mountains. Some old women say this young man's music is so enchanting, it can change seasons. Imagine getting rid of this cold winter and having spring arrive the next minute? Let's build the man a new home and make him feel welcome. Maybe he'll sing for us!
Even if the season didn't change, his music touched my heart. I think that one day he will be a great musician. Oh look, he's found a bell and is using it to practice!
75-264 Guild Coins
House on Ridge10-18
A good house has to be built of the finest planks. I've asked Mike to play for our settlers while they’re building him his new home!
Mike was very happy to learn that he can move into the city!
Produce at least 180 Pinewood Plank(s).
Buff at least 6 of your friend's buildings using Fish Platters.
9 Guild Coins
More Guitars19-25
He gave me a look at some really interesting instrument designs. I think if we can get enough hardwood, we might be able to make him some of these instruments!
I need to find Samuel, our hunter, so he can help Mike carve new instruments!
Produce at least 75 Hardwood.
Buff at least 6 of your friend's buildings using Solid Sandwiches.
11 Guild Coins
On Horseback26-35
Mike wants to write a song that would represent our armies, so we're going to need some marching cavalry to inspire him!
The cavalry units are ready to march!
Own 35 Cavalry.
Produce enough Traveler Families to obtain 15 Settler(s).
13 Guild Coins
New Discovery36-45
Mike is looking for inspiration, so he's asked us to take him to some wild lands. The commander will take him on an adventure.
Mike was excited to be part of an adventure!
Experience at least 1 new Adventure(s).
Refill meat deposits by 2500 however you wish
15 Guild Coins
Exciting Islands46-50
Mike thinks that different emotions would trigger different rhythms in his heart. I think we should send him out on an adventure with one of your generals.
Mike has returned with loads of new ideas for songs!
Experience at least 1 new Adventure(s).
Have an army of 1500 or more units.
17 Guild Coins
Noisy Percussion51-65
The composer has had an idea. He's suggested that we could use our cannons as percussion in his songs, but first he needs to understand how a cannon works. Can you take him into an open area with some cannoneers?
The composer came back from the adventure with a good grasp of the cannon's capabilities. In fact, he'd studied them so closely, he was temporarily deaf because of the noise! Took us a while to understand why he was yelling to everyone for no apparent reason...
Own 50 Cannoneer(s).
Produce at least 25 carriage(s).
19 Guild Coins
Guest Performance66-75
Our local musician has become great friends with Mike, and they want to put on a concert at our tavern! The problem is, his lute broke, so he needs a new one fast. Can we help him?
The new lute is ready, and the event is scheduled for tonight. Both musicians are really excited about this, and they've decided to compose an all-new song to commemorate their newfound friendship. Isn't that nice?
Pay 20 mahogany wood from your storage.
Pay 30 platinum from your storage.
21 Guild Coins

The world's biggest pretzel10A very rich and famous cook wants to surprise the King for his birthday by baking the world's biggest pretzel. We all know that King Damien loves pretzels, don't we? The cook has asked our guild to help him, and we're most eager to do so.
We are done! I still can't figure out how the cook will bake this pretzel but I'm sure he knows. I hope. Anyway, the cook has sent us a reward!
75-264 Guild Coins
Cooking water19-25
The cook has requested we provide him with our clearest water. I guess we're going to be lowering a lot of buckets into those crystal clear wells of ours, right?
The best water he can have! Good work!
Pay 1650 Water from your storage.
Own 8 Recruit(s).
5 Guild Coins
White sacks46-50
We all know that you can't make a good pretzel without the right flour. We promised the cook that we were going to provide the best flour our mills can yield, but we need to do it fast; baking has to start soon, so let's get to it!
The only problem with flour is that you can't get it off your clothes… Well, you can but it's rather hard.
Pay 250 Flour from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
11 Guild Coins
The windcatchers36-45
Demand for flour is high right now, thanks to the cook and his idea, so we better make sure we have our mills running. Build at least two mills so we'll be prepared if the demand for flour increases.
The mills are ready. I'll have some wheat delivered right away so they can start work.
Pay 220 Flour from your storage.
Refill meat deposits by 1800 however you wish
9 Guild Coins
Adding salt26-35
The cook wants to apply a new kind of salted glaze to the pretzel, so he'll be needing a lot of salt. One of our neighbors has a salt mine and is willing provide the salt, but it needs to be mined. We can send our man, but he'll need the necessary tools. Let's make some good quality tools, shall we?
We have the tools and we have the manpower. We're going to send them to the salt mines soon! Great work!
Pay 180 Tool(s) from your storage.
Produce at least 25 Sausage(s).
7 Guild Coins
Water access10-18
We've received a report that demand for water is very high at the moment. It must be because we've allocated most of the water to the cook. The best move now would be to build some more wells, but we'll need stone for that.
These new wells will ensure we don't run out of water. Very good!
Pay 500 Stone from your storage.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Notifying the Guests51-65
The pretzel is obviously going to be eaten, but while we're supplying the coal for the massive oven, it would be a good idea to start telling our friends about it so they can try a bit. What better way to spread the word than by giving them a gift basket?
The coal has been delivered, and our friends have heard all about our culinary efforts. Hopefully there's enough time to finish baking the pretzel before our guests start arriving.
Pay 2000 Coal from your storage.
Buff at least 5 of your friend's buildings using Aunt Irma's Gift Baskets.
13 Guild Coins
Pigeon Diversion66-75
We have a problem. The world's biggest pretzel has attracted the attention of some of the world's biggest pigeons that want to eat it! But don't worry, I have a cunning plan! Spread as much bread as you can, as far away from it as possible, and the pigeons will go there instead!
It worked! The pigeons have left the pretzel alone! I mean, I guess we could have just set up a scarecrow, but where's the fun in that?
Pay 500 Bread from your storage.
Produce at least 2500 flour.
15 Guild Coins

The Way Home10Fantastic news! Do you remember Sir Arminus, the long lost general? Apparently he has been found on a small island and would like to come home! We need to prepare a proper welcome!
Sir Arminus was honored to see how happy we are that he managed to find his way home, and that he was so missed! Great work!
75-264 Guild Coins
Long Awaited Meal10-18
One thing is sure Sir Arminus loves his Saturday fish meal! Yes, it was some kind of a tradition at his house. Send his family some fish so they can prepare the meal!
The fish meal is ready and it smells so good. It might be a good idea to join the feast!
Produce at least 60 Fish.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
The Old Shack19-25
His family's old home has been abandoned ever since he left. It's a cold and sad place these days. Let's heat the old place up, light a fire in the chimney, prepare a nice hot bath, that kind of stuff. You'll need to provide the coal.
Very good! So cozy, I'm sure he'll settle back in again quickly!
Pay 360 Coal from your storage.
Buff at least 1 of your friend's buildings using Solid Sandwiches.
Buff at least 5 of your friend's buildings using Fish Platters.
5 Guild Coins
The Sinkhole26-35
Oh! While preparing for the welcome party, the family has found a sinkhole in the backyard! We should fix it as soon as possible using hardwood planks!
The planks are in place. Danger has been averted!
Pay 500 Hardwood Plank(s) from your storage.
Refill fish deposits by 1000 however you wish.
7 Guild Coins
The Honor Lines36-45
Sir Arminus was in charge of a brave army made of soldiers back in his golden days. Let's honor him for that! Prepare soldiers at the barracks!
The soldiers were even dressed in old-style uniforms! I saw a big smile on Sir Arminus' face.
Own 10 Soldier(s).
Pay 300 Marble from your storage.
9 Guild Coins
The Award46-50
The moment Sir Arminus arrives at the Mayor's Office, he will be awarded a medal! We want him to get the most out of the ceremony, and enjoy the whole experience, so prepare a Golden Brew Mug!
Sir Arminus was happy to receive a medal and be treated in a way he very much deserved!
Produce enough Golden Brew Mugs to obtain 10 coins.
Own 20 Soldier(s).
11 Guild Coins
Stranded The Novel51-65
Sir Arminus will undoubtedly have a lot of interesting stories to tell about his experience. It's important that we document his adventures, so I've hired a professional writer to jot his tales down. Only problem is, I haven't paid him yet. Can you do that?
The writer is ready to start documenting everything, but maybe we should wait until Sir Arminus is ready to share. He's been through a lot, after all, so first let's take good care of him.
Produce at least 50 bookfitting(s).
Pay 25 Coins from your storage.
13 Guild Coins
Catching Up66-75
The military changed a lot while Sir Arminus was away. We should show him our new technology. Let's forge some platinum swords so he can get a good feel for our new "toys"!
The arsenal is ready. As soon as Sir Arminus is back in shape, he'll definitely want to get his hands on one, so I ordered one to be engraved just for him. Do you think he'll like our gift?
Sell at least 30 platinum sword(s) by trading with other players.
Produce at least 30 Platinum.
15 Guild Coins

All the shiny roads10The nobles of Capital Island have managed to convince King Damien that they need better and cleaner roads for their travels. Logically, the King has assigned us the great task of supplying the construction materials for the new road.
The noble road will be a long and shiny one. We did a great job providing everything we could! The King is most satisfied with us, and he's sent us a present!
75-264 Guild Coins
Stone for roads10-18
The noble road, as it is apparently called, will be made using stone and then coated, or covered, with marble. You are to provide the stone from your rich stone deposits.
This stone is really fine. I think the road builders will be extremely satisfied.
Pay 500 Stone from your storage.
Produce at least 120 Pinewood Plank(s).
3 Guild Coins
All the marble26-35
A marble paved road requires marble. The King was very specific that the marble should come from us. I guess he knows that we can provide the best! And we should be proud! They need our marble? We'll send them our marble!
Right, we have the required amount of marble ready to ship! Very good job!
Pay 230 Marble from your storage.
Produce at least 80 Bread.
7 Guild Coins
Safety measure19-25
Demand for marble might be higher that we expected! We need to make sure that we won't run out! Let us motivate our workers with some fine brew!
They loved the brew! Good work!
Pay 220 Brew from your storage.
Destroy 1 building.
5 Guild Coins
Over the clock46-50
We need to make sure all our workers at the marble deposits are working as fast as they can! It might help motivate them if we sent some sausages. Everybody loves sausages!
You see? I told you they'd be really happy and work faster!
Pay 220 Sausage(s) from your storage.
Complete the adventure "Witch of the Swamp".
11 Guild Coins
A long road36-45
Apparently Capital Island does not have enough workers, so they need us to send some over. It wouldn't be a bad thing for our workers; Capital Island has a lot to offer them. Prepare your men for the long voyage by ensuring there are enough horses to transport them all!
Our men are ready to leave for Capital Island and be part of the team to build the new road!
Pay 220 Horse(s) from your storage.
Buy at least 100 Horse(s) from other players.
9 Guild Coins
Brand-New Signs51-65
The new roads will need better signs, so people know where the forks in the road lead to. They'll also have to be robust, so they don't get blown away by the wind. How about using some exotic wood planks for that?
The signs are ready, but whoever wrote the names of the towns has got them all wrong! We'll have to take them to the cartographer so he can fix this little problem. Oops!
Produce at least 500 marble in your workyards.
Pay 100 Exotic Plank(s) from your storage.
13 Guild Coins
Toll Booth66-75
In order to keep our economy stable, the king has ordered the construction of toll booths at several points across the kingdom. These booths will give a single platinum chip to whoever pays the toll - and we have to produce said chips.
These are really neat chips. I wonder if the king knows that platinum is actually a bit too valuable to be used for things like this? Maybe we should have suggested he made the chips out of a cheaper material instead... Oh well!
Produce at least 200 Platinum.
Sell at least 50 mahogany wood by trading with other players.
15 Guild Coins

Eagle Nest10What do you know about Eagle Nest? Nothing? Let me enlighten you! Eagle Nest is a small fortress on top of that mountain there. Yes, the tallest one. The fortress has been raided by some bandits! We need to find a way to clear them out!
Eagle Nest was completely abandoned by the time we arrived. There was no way the bandits could have left via the mountain trail - we would have intercepted them. Weird…
75-264 Guild Coins
Filling the Gaps10-18
The bandits have destroyed the stone stairs that led up the mountain. I'm still not sure if it was intentional or just an accident. We need to carry some stone with us and fix the gaps.
The stones were used to fill in the gaps. Now our army can climb up and clear the nest.
Produce at least 80 Stone.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Bigger Army19-25
Our general has done a count, and in his opinion our army is not big enough. We need more recruits in order to take back Eagle Nest!
The new recruits were added to our army!
Own 8 Recruit(s).
Have an army of 100 or more units.
5 Guild Coins
Be Ready!26-35
The general leading this mission is not sure the army recruits are ready for such an encounter! He wants them to experience some combat first!
Now the recruits are ready to take back Eagle Nest!
Complete an Adventure losing fewer than 500 Recruits.
Pay 450 Marble from your storage.
7 Guild Coins
Fish for Birds36-45
I know it sounds stupid, but Eagle Nest got its name because of the actual eagles living here. The eagles get agitated with all this fighting, and it’s dangerous for our troops to climb while being attacked. However, we have found a solution fish! They love fish! Let's give them some!
The eagles were distracted! Good work!
Refill fish deposits by 1800 however you wish.
Produce enough Traveler Families to obtain 5 Settler(s).
9 Guild Coins
Good Luck46-50
The general wants to take along a Golden Brew Mug. He claims it will bring him luck in the upcoming battle at Eagle Nest.
The mug is ready and the general is satisfied!
Produce enough Golden Brew Mugs to obtain 10 coins.
Experience at least 1 new Adventure(s).
11 Guild Coins
The Slow Climb51-65
Here's an idea. Certain parts of that mountain are inaccessible by road. If we make some staircases and climb up to their blind spots, we may be able to surprise the bandits. Let's try that!
The ladders are ready, and they are now part of the whole operation. Great work!
Acquire at least 100 platinum ore.
Pay 150 Exotic Plank(s) from your storage.
13 Guild Coins
No Quarter66-75
At some point, some bandits will undoubtedly try to escape and make a break for freedom. We should provide some mounted marksmen to prevent this from happening - but we can't afford them to be inexperienced. Take them on an adventure first!
The marksmen got plenty of practice on that adventure - and now we're ready for the final assault against the bandits. Great work!
Complete an adventure, while losing fewer than 100 mounted marksmen.
Produce at least 300 Granite.
15 Guild Coins

The lost queen10One of my scouts has brought me a strange report. Apparently, an abandoned ship has been found, and some of the farmers have reported a group of people passing through the land. Finally, it was discovered that the queen of the Summer Island has come to visit us. Why we were not aware of this visit, I do not know. We should find her at once!
Well, we did our best but we couldn't find the queen. Even her ship has disappeared, can you believe that? A mysterious event, if ever there was one. I'm not even sure she was here…
75-264 Guild Coins
Explored land19-25
The queen sure knows how to hide her tracks. Lord Saradin thinks they may be spies… but I don't think so. She can't just have become invisible… or can she? We need to send some scouts! They have requested some bread for the mission, let's make them some.
Our scouts have explored all the sectors, but there's no queen or escort in any of them. Weird.
Pay 180 Bread from your storage.
Produce at least 25 Bronze Sword(s).
5 Guild Coins
On the lookout26-35
We could track down the queen by sending out some of our scouts, but they'll need lookout towers. The leader of the scouts has asked me to tell you that he can set the towers up, but they need hardwood planks for that.
The leader of the scouts can now build the lookouts, and maybe they'll spot the queen and her escort! They have promised to report back daily.
Pay 250 Hardwood Plank(s) from your storage.
Own 15 Militia.
7 Guild Coins
Safe travels46-50
Even if we don't know where the queen is right now, we better make sure she is safe. I have organized a group of guards to patrol the island. They lack quality weapons, so I want to ask you to give them some of our finest steel swords.
There - at least we've made sure she'll be safe… Good work!
Pay 35 Steel Sword(s) from your storage.
Refill fish deposits by 2500 however you wish.
11 Guild Coins
Search party10-18
I think it would be a good idea to organize a search party to look for the lost queen. We'll need some cavalry, as they travel fast on horseback. I've already talked with the stablemaster - he needs copper ore to coat the horseshoes. Send the man some copper ore, will you?
Our search party is ready to leave… or rather gallop away! Ha ha! Good work!
Pay 130 Copper Ore from your storage.
Buff at least 3 of your friend's buildings using Fish Platters.
3 Guild Coins
Hunter scouts36-45
We need all the eyes we can get to look for the queen. I've already convinced our hunters to help out! However, they've said they'll be needing longbows. Fair enough, I mean weapons are kind of important out there, in the wilderness.
The hunters are very eager to look for the queen while hunting for game. Good work!
Pay 130 Longbow(s) from your storage.
Produce enough Traveler Families to obtain 5 Settler(s).
9 Guild Coins
Safety First51-65
If the queen is around here, but nobody's seen her for a while, she may be in trouble. I'd like to think that's not the case, but it's better if we make a few extra crossbows, just to be on the safe side.
I hope we never have to use these, but it's better safe than sorry. Let your scouts borrow them, and they'll take care of any threat to the queen.
Produce at least 75 Crossbow(s).
Buy at least 200 platinum ore by trading with other players.
13 Guild Coins
Search Task Force66-75
The scouts aren't being very effective, so I'd like to create a separate party of your knights to become an official Search Task Force. Perhaps if the queen notices their shiny armor, she may come to the knights herself.
These will do nicely. I'll equip them with visible banners and signs to inform the queen we're not hostile, and dispatch them right away.
Own 50 knight(s).
Sell at least 100 saddlecloth(s) by trading with other players.
15 Guild Coins

Fallen Army10There has been a terrible war in the land to the west, and the King's Elite Army was involved. Sadly, they were heavily wounded and must return to Capital Island to recover. Together with the other guilds, we need to lend a helping hand.
We've received a report confirming the Elite Army has arrived safely at Capital Island. The King has sent us a gift! Good work!
75-264 Guild Coins
Corn Soup10-18
The Elite Army has some very unusual rules and habits. Apparently, all they eat while they're on a mission is wheat and anything that can be made from it. I think we should send them some wheat!
The wheat has arrived and cooking has commenced.
Pay 300 Wheat from your storage.
Produce at least 150 Pinewood Plank(s).
5 Guild Coins
Face of the Enemy19-25
Each time the army is defeated, they like to sculpt the face of their enemy in marble. We're not going to ask why. Just prepare a marble block for them - we should have plenty, right?
They received the marble block!
Produce enough Lonely Marble Blocks to obtain 50 Marble.
Own 11 Recruit(s).
7 Guild Coins
Being Ready26-35
Some of the fallen military units have asked to join us on our adventures. We can't say no - they need to stay in shape! Let's help!
The adventure did a good job keeping them in shape!
Experience at least 1 new Adventure(s).
Produce at least 100 Horse(s).
9 Guild Coins
Officer Tour36-45
The general of the Fallen Army has asked us to take some of his officers to experience an adventure. I guess he doesn't want them to get lazy.
The officers were impressed!
Experience at least 2 new Adventure(s).
Complete an adventure losing fewer than 80 Militia.
11 Guild Coins
Stroller46-50
Sadly, there were many wounded units. The doctor from Capital Island has asked for a number of carriages - he wants to turn them into small vehicles to help some of the wounded units move around.
The carriages arrived at Capital Island!
Pay 40 Carriage(s) from your storage.
Refill fish deposits by 2800 however you wish.
13 Guild Coins
Replenishing Weapons51-65
The king's blacksmith has reported that there's a shortage of weapons! We need to provide some additional hands at the blacksmith's to ensure the troops have enough titanium equipment.
The blacksmith is now back on quota, and he doesn't require any additional help. He offers his thanks, and has promised to tell the king about how useful we've been to the cause. Great work!
Produce at least 100 Titanium.
Buy at least 100 platinum ore by trading with other players.
15 Guild Coins
The Call of Duty66-75
The king has issued an official statement declaring that he requires reinforcements for his personal army. We've been tasked with providing some mounted marksmen and knights for the war. For the kingdom!
It saddens me to see our troops depart for war, but when duty calls, we have to answer, for the sake of our kingdoms. I hate war. Why can't we all be friends?
Delegate 40 mounted marksman/men from your storage.
Delegate 50 knight(s) from your storage.
15 Guild Coins

The chicken parade10I swear this world is going crazy! We have just received a letter from the King! A famous musician is about to visit Capital Island and hold a special event in the royal gardens! Apparently, he has one hundred singing chickens! Yes, you heard me correctly. Chickens. That sing. The musician requires an oversized chicken coop to be built for his precious singers... and guess who has been given the honor of providing the resources. Yes... we have.
Well we did our best! I hope the chicken parade will be a huge success! Me? No, I wouldn't attend an event with singing chickens. The musician has thanked us by sending these packs of goods!
75-264 Guild Coins
Required efficiency.10-18
The king wants to be sure we're up for the task, and needs to know how efficient we are. I think the best idea would be to get some wood! Wood stacks are always a symbol picture of hard work.
Very good - now we are really efficient and proficient! Oh, that rhymes! He he.
Pay 10 Pinewood from your storage.
Produce at least 80 Stone.
3 Guild Coins
Something to hold36-45
Building the coop requires not only wood but also steel to reinforce the structure. Imagine what would happen if a coop so big suddenly collapsed. Anyway, let's supply Capital Island with steel!
I really hope the builders know what they're doing. We sure sent them the best steel we have! Good work!
Pay 20 Steel from your storage.
Produce enough Traveler Families to obtain 5 Settler(s).
9 Guild Coins
Hungry chickens26-35
You can't expect a chicken to sing if it's hungry, can you now? The musician has told us his chicken won't eat anything we have to offer, but I reckon they won't be able to resist our best quality wheat! Let’s show the musician that we can feed his chickens! Anyway, be quick about it!
There - we have enough wheat to feed an army… as long as it's an army of chickens. Wait - that's the silliest thing I've ever heard.
Pay 230 Wheat from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
7 Guild Coins
Thirsty chickens19-25
Do chickens get thirsty when they sing? I don't know. Just in case, we should prepare some kegs of our finest water to quench their thirst. Best be quick about it!
Yes, we have enough barrels. I bet all that clucking… I mean singing will get the chickens thirsty! And they will thank you for the water!
Pay 1650 Water from your storage.
Buff at least 15 of your friend's buildings using Fish Platters.
5 Guild Coins
Spoiled primadonna46-50
Er, the musician has just requested we send over some of our settlers to take care of the… primadonnas? Do we even have any people who can attend to chickens? I sure hope we do; we don’t want to anger the king. My cousin told me he would do it for some coins. I trust my cousin.
Look at him! There are people who would tend to chickens. What a crazy world.
Pay 100 Coins from your storage.
Refill meat deposits by 2500 however you wish
11 Guild Coins
Setting the Stage51-65
The musician has requested that we provide some materials so they can build a gorgeous stage made of marble. I've never seen even the wealthiest of singers on a stage made with such a fancy material, let alone chickens! Oh well, we'd best go along with it...
The stage is making good progress, but is it a bit too much? If the show is half as flashy as the stage is, this promises to be the biggest spectacle you'll ever witness.
Pay 1000 Marble from your storage.
Buff at least 5 of your friend's buildings using Aunt Irma's Gift Baskets.
13 Guild Coins
FANimals66-75
It seems that the chickens may have stage fright... Apparently, this is a common thing when performing for humans? The musician told us that the chickens would be a lot more comfortable performing before an animal audience, and asked us if we could round some up...
Well now I've seen everything. The animals seem to be attracted to the chicken's clucking. Apparently they cluck at a certain frequency that only other animals can hear. And now I've got a massive headache...
Refill meat deposits by 20000 however you wish
Refill fish deposits by 15000 however you wish.
15 Guild Coins

Road to Nowhere10We've received a letter from some settlers that used to have a colony on this island they want to come back. Apparently they left the island in hope of a better life, but the road they’ve chosen has lead nowhere. I guess we can lend them a small part of the island. Prepare for their arrival.
The settler colony arrived this morning. They're not yet ready to join our community, but I'm sure they will… some day.
75-264 Guild Coins
Stone Shelter10-18
We need to prepare some proper shelter for these people. I guess some stone houses would do the job. We can build them inside the forest so they won't need any additional structure. We need stone.
There's enough stone for them to have those shelters!
Produce at least 110 Stone.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Swords to plowshares19-25
The colonists will need food and all sorts of agricultural tools to work the land, and weapons to defend their homes. The best we can do is send them some of our swords - our farmers are very fond of their multipurpose abilities.
Hmm, the idea was for them to forge the swords into plowshares should they need them. Instead the colonists just strapped the swords into their plows. Anyway, whatever floats their boat.
Pay 200 Bronze Sword(s) from your storage.
Refill fish deposits by 800 however you wish.
7 Guild Coins
Welcome Guard26-35
We need to set up a perimeter around the forest where our new guests will be settling. We don't want the pirates or anyone to harm them. Prepare some cavalry!
The cavalry is ready to guard the perimeter!
Own 20 Cavalry.
Refill fish deposits by 1500 however you wish.
9 Guild Coins
New Workers36-45
There are so many people wanting to help out that we’re going to run out of people to do any actual work. To avoid that, we need to get some more settlers up to the Mayor's House.
We got the additional settlers ready for work!
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
Sell at least 200 Hardwood Plank(s) by trading with other players.
11 Guild Coins
Stable Feast46-50
We considered preparing a nice feast for them, but the forest soil isn't great for holding a table steady. We'll need a lot strong exotic wood planks for this!
The planks were sent to the forest!
Pay 80 Exotic Plank(s) from your storage.
Complete an adventure losing fewer than 50 Soldier(s).
13 Guild Coins
Road to Somewhere51-65
Just because they weren't happy on their previous island doesn't mean there isn't a perfect place waiting for them, somewhere out there. Send a few horsemen on some adventures, and scout the terrain for other alternatives.
The horsemen have returned with a few maps that may be of interest to our new residents. I've shown them what we found, but they said that they were happy here, and that they would happily stay forever if we let them.
Produce at least 30 Damascene Sword(s).
Complete an adventure losing fewer than 70 Cavalry.
15 Guild Coins
A Charitable Cause66-75
The first refugees have started arriving on our island. We know how hard it is to start a new life, so let's make things a bit easier by showing them how to process granite and titanium. This will save them a lot of time.
The refugees are very grateful for our help. Our very own foreman will stay with them for a while so they'll have the best possible residencies.
Produce at least 100 Granite.
Produce at least 300 Titanium ore.
17 Guild Coins

Dagger island10Our seafarers returned last night! And with good news! They have found the island that the bandits are coming from! It's called Dagger Island and is not far from here! I say we ready our men and storm the island! Let's teach them a lesson!
We have just received the reports! We've wiped out all the bandits, but sadly, it seems that Dagger Island was not their main base! We need to keep looking! The King has sent us something though!
75-264 Guild Coins
Those in front10-18
If we are to organize an assault we'll need to organize our army. The front line will be held by the militia, so you'll have to train them! I hope you'll use your famous trainer to look after it! We all know he tends to get hungry. Ready some fish for him!
He loved the fish and the front line is ready for duty! Great work!
Pay 360 Fish from your storage.
Produce at least 120 Pinewood Plank(s).
3 Guild Coins
Those at the back19-25
The militia will hold the front line! Behind them, we need our bowmen! You are to provide the bows as fast as you can! Have them use the best weapons, and help them win the battle!
The bowmen are ready for battle!
Pay 100 Bow(s) from your storage.
Buff at least 15 of your friend's buildings using Fish Platters.
5 Guild Coins
Those on the flank26-35
After our militia and bowmen are engaged in battle, we will have our cavalry flank our enemy! I need you to get your best horses for our cavalry! We better make haste!
The cavalry seem to be fit and ready! We're off to battle soon!
Pay 40 Horse(s) from your storage.
Produce enough Lonely Marble Blocks to obtain 50 Marble.
7 Guild Coins
Backup firepower46-50
We are not sure how hard the bandits will fight back, so we had better be prepared! We need some cannons on our ships in case things get ugly. That way, we can help things to get even uglier, if you know what I mean. Deliver the cannons and mount them on the support ships, would you please?
There! We will use the cannons only if we need too! Good work!
Pay 25 Cannon(s) from your storage.
Buy at least 5 Cannon(s) from other players.
11 Guild Coins
Greedy captain36-45
I can't believe it! You know that captain who was supposed to transport our units to Dagger Island? Well, he wants to be paid! The nerve! Oh well, I guess a small bag of gold ore will do the trick. Do we have any to spare?
The bag was delivered and the captain is already friendlier. Bah, that rat.
Pay 10 Gold Ore from your storage.
Buy at least 10 Gold Ore from other players.
9 Guild Coins
Cutting Off Reinforcements51-65
While our guild mates take care of the situation on Dagger Island, we should make sure that the bandits don't get reinforcements from the Nords. We should perform a pre-emptive strike on their island.
Excellent! We stopped the reinforcements from coming to Dagger Island and made the Nords think twice about helping the bandits again. Now it's up to the rest of the guild to finish the job!
Complete the adventure "The Nords".
Buy at least 500 Granite from other players.
13 Guild Coins
Arabian Fights66-75
If I were a bandit (which I'm not), I would probably try to make contact with the east in search of potential allies. We cannot let that happen. To be sure, we should embark on an adventure in the desert!
We caught a couple of bandit scouts trying to reach the thieves. Or should I say we caught a "bandit ambassador"? Do bandits even have ambassadors? Anyway, I'm glad that my hunch was right, and we dealt with it quickly.
Complete 1 "Arabian Nights" adventure.
Sell at least 500 coin(s) by trading with other players.
15 Guild Coins

Under the Sun10We've just heard from your cousin, Theodor. He's moved to a desert island and formed a community. I've no idea how he managed it. He has written to say he's in trouble though - surprise surprise - and needs your help. Again. His little settlement is in the middle of the desert and the sun is their biggest enemy. He needs help to save his community.
Theodor was really grateful and promised he will one day pay us back the favor. Just like he said for the last million favors we did for him…
75-264 Guild Coins
Cargo Help10-18
We're going to need help transporting the goods to Theodor's island, so it would be a good idea to pay a visit to our friends and take a gift!
Our friends promised to help with transport!
Buff at least 4 of your friend's buildings using Fish Platters.
Produce at least 80 Fish.
5 Guild Coins
Small Defense19-25
We need to take some recruits with us. They will serve well as basic defense - I mean who's going to attack a deserted island with a small, poor town in the middle?
The recruits are ready to defend the small town. Hope they brought some sunscreen.
Own 11 Recruit(s).
Have an army of 100 or more units.
7 Guild Coins
Outer Wall Archers26-35
Theodor's first defense general has asked us to bring along some fine longbows so he can set up a guard on the outer walls. Sure, why not.
The longbows are ready!
Produce at least 30 Longbow(s).
Experience at least 1 new Adventure(s).
9 Guild Coins
Wall Fix36-45
We've heard the town has some broken walls. I know, Theodor is family and all that, but are you sure you want to fix those walls using exotic wood planks? Really? Alright…
The exotic wood planks are ready!
Produce at least 5 Exotic Wood Plank(s).
Have an army of 1000 or more units.
11 Guild Coins
Battle Notes46-50
Theodor has asked us to take his field general to experience an adventure. For training.
The general has come back with a lot of notes!
Experience at least 2 new Adventure(s).
Own 35 Soldier(s).
13 Guild Coins
Heavy Metal51-65
Theodor's soldiers are only equipped with regular iron swords, which may not be the best idea if you want to appear strong. Let's show him how we produce titanium swords.
The blacksmiths paid a lot of attention and asked a lot of questions. I think they're ready for action - although I do feel sorry for them... Working in a forge must be hot enough, but a forge in the desert??
Produce at least 50 Damascene Sword(s).
Sell at least 70 crossbow(s) by trading with other players.
15 Guild Coins
A Peace Offering66-75
When we asked Theodor about his diplomatic plans, he just shrugged. Inconceivable! We should definitely explore this route. Let's prepare a peace offering and take it to their representative.
Their leader greeted us and we apologized on Theodor's behalf. He says that while some damage has been done, as soon as it's paid back we can come to terms with each other. I'll inform Theodor myself.
Produce enough Golden Brew Mugs to obtain 20 coins.
Pay 50 Coins from your storage.
17 Guild Coins

The ore collectors10A group of people arrived on a magnificent ship today. They claim to be ore collectors from a land far away. They are fascinated with the ore we have here and would love to buy some. What a good opportunity to make a little profit! Let's get to work, shall we?
Yes, the ore collectors left this morning! They seemed to be completely satisfied, though I'm not sure we talked them into taking the titanium. It's as if they were afraid of it… anyway, we got our share of payment!
75-264 Guild Coins
The copper ore10-18
They seem to love the copper ore more than any of the other types we have, so make sure you can supply the quantity they require!
The copper ore is ready to be delivered to their big ship!
Pay 220 Copper Ore from your storage.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
The iron ore26-35
One of the men took a look at one of the iron bars, licked it, and smiled. I have no idea what to think of that. I guess he likes the… taste of iron? Anyway, you need to provide them with iron ore, and make sure it's tasty. Ha ha!
We have the iron ore ready to be delivered!
Pay 200 Iron Ore from your storage.
Produce enough Traveler Families to obtain 5 Settler(s).
9 Guild Coins
The gold ore36-45
Listen to this! Gold ore is practically the most precious type we have, and you know what they said when we gave them some? "We don't like it!" They don't like gold! Hah! They're going to take some of it regardless, so best make sure we have enough.
The gold ore is ready to be delivered to their big ship!
Pay 10 Gold Ore from your storage.
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
11 Guild Coins
The titanium ore46-50
We showed them a titanium ore sample, and some of them got sick! Can you imagine that? What's wrong with them? Anyway, their supposed leader said he would take only a small load of titanium ore, so let's do this.
The titanium ore is ready! We've packed it very well. I hope they won't get sick anymore! Weird people!
Pay 40 Titanium Ore from your storage.
Refill meat deposits by 2800 however you wish
13 Guild Coins
Ore or food?19-25
We asked them if they're hungry, but they kept looking at the ore. I swear one of them started to chew on a piece of copper. We have to feed them! Be sure to bring some bread as soon as possible!
They kind of enjoyed our food, though it's clear that this is not their usual diet. I wonder what do they eat…
Pay 260 Bread from your storage.
Own 11 Recruit(s).
7 Guild Coins
The Platinum Ore51-65
Despite being a bunch of "expert" collectors, they've never seen any platinum ore. Now they've seen some of ours, they've asked if we can provide them with some of it so they can investigate where it comes from.
Platinum is a rare mineral to come by. Maybe the next time we encounter the collectors, they can share the mystery of where the platinum minerals come from.
Pay 100 platinum ore from your storage.
Buy at least 500 Gold Ore from other players.
15 Guild Coins
Rare Deposits66-75
The ore collectors have been from island to island, but they haven't seen how titanium is collected yet. Can you perhaps take them to one of our mines, and see that they learn the trade?
They seem fascinated by the process! I do wonder how our explorers found the ore before we were able to mine it ourselves, though? Was it just lying on the floor or something?
Produce at least 500 Titanium.
Sell at least 2000 Tool(s) by trading with other players.
17 Guild Coins

Rainy Year10The weather report we received today was not a promising one. It seems we're going to experience a lot of rain, and there's even a chance of huge storms. Just to be sure, let's prepare for a rainy year.
We're done here! Let the rain come - we're prepared, except if that legendary four winds storm hits. I hope that will never happen - it would provoke a real crisis, let me tell you.
75-264 Guild Coins
Secret Renovation10-18
Using some stone, we should start reinforcing some of our workyards and other buildings. We don't need to make it too official though - let's call it 'renovation'.
The settlers were curious about the sudden upturn in work, but nobody asked any probing questions. I'm guessing they trust us enough!
Produce at least 110 Stone.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Traveling Fish19-25
It's well known that fish become more active when there's a lot of rain. I fear that the rain will stay limited to the northern parts of the island, and the fish might migrate there. Refill the fish deposits, just to make sure we won't run out.
Yes, very good work!
Refill fish deposits by 800 however you wish.
Produce at least 50 Bread.
7 Guild Coins
Waterproof Wood26-35
Hardwood is the only wood that is resistant to water. That's why it's a good idea to build roofs using hardwood. Some of our residences don't have the proper kind of roofs, and in order to replace them we'll need hardwood.
The hardwood was delivered!
Sell at least 200 Hardwood by trading with other players.
Pay 4200 Water from your storage.
9 Guild Coins
Rain Guard36-45
The surrounding wilderness is particularly dangerous during heavy rain, with all the wolves and such, so we must set up an emergency guard around our villages. Prepare some fine steel swords for the guards!
The steel swords are the best we could make!
Produce at least 5 Steel Sword(s).
Pay 550 Bread from your storage.
11 Guild Coins
Celebrate the Rain46-50
We need to honor the new rainy year, and the best way to do that is by celebrating. Bring out a Golden Brew Mug - let's do this the proper way!
The Golden Brew Mug is ready. Time to celebrate!
Produce enough Golden Brew Mugs to obtain 10 coins.
Own 45 Longbowmen.
13 Guild Coins
Relief Party51-65
We should designate a relief party of elite soldiers that know how to handle a crisis, just in case the situation turns bad. Send them on some adventures so they know how to quickly respond to unexpected threats!
The soldiers are back, and ready to become the designated relief party when the storm hits. They are a bit tired, though. Maybe we should have taken this into account when sending them away for training...
Experience at least 1 new Adventure(s).
Own 35 Elite Soldier(s).
15 Guild Coins
A Special Barn66-75
I'm worried that our wheat fields may wither away in the rainy weather. Let's make a barn out of mahogany wood and store our grain there until the weather clears a little bit.
All right! The perfect barn. This should keep the wheat dry no matter how much it rains or pours. I'm actually more worried about what we'll do if people want to get in to shelter! Where will we put the wheat!
Produce at least 25 Mahogany plank(s).
Pay 750 Wheat from your storage.
17 Guild Coins

Geology day10Every now and then our geologists organize this race where they compete with each other. Now the time has come for another race! Each guild must send out their geologists to find certain deposits! In the time it takes them to get back, we must prepare a feast! Get to it! We must duly honor our geologists for their hard work!
We got the winner! Let's celebrate the work of these brave men! Hurray! The King was very happy to hear of our actions and has sent us a token of his appreciation!
75-264 Guild Coins
The iron hunt36-45
Our geologist has been tasked to find an iron deposit! We've already prepared an escort but they will need some food too! When asked what he wants he said Sausages!
The food is packed! Great work!
Pay 220 Sausage(s) from your storage.
Complete the adventure "Witch of the Swamp".
11 Guild Coins
The gold hunt26-35
Our geologist is to find a gold deposit! It's not the easiest of tasks, but I'm sure he can do it! I don't want to worry you too much, but looking for gold is dangerous! You know, bandits, and all that. I want to send some guards to escort him. Get some horses ready!
The moment he finds that cold deposit he's going to become a hero!
Pay 220 Horse(s) from your storage.
Buy at least 100 Horse(s) from other players.
9 Guild Coins
The coal hunt19-25
Our geologist needs to find a coal mine. I hope he knows what he's doing; a deposit like that could be tricky to find! He also asked us to get him some water he can take along. Looking for coal can get you dirty.
He got the water! Now he can look for coal and make sure he remains clean all the time!
Pay 2300 Water from your storage.
Destroy 1 building.
7 Guild Coins
The feast after10-18
Our geologists are about to return from the race and we want to have the feasts ready by then! Our cooks are ready to do their magic and you are the one who can provide them with the necessary ingredients! They want to make a special fish meal! So… let's bring them fish!
Yes, that much fish will be enough! I wonder what meal they're going to make. I love fish.
Pay 600 Fish from your storage.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
The grand prize46-50
We don’t usually do this, but we would like to give a prize of coins to the best geologist! You are to provide the coins! I hope you realize this is a great honor?
The coins look brand new! I'm sure the winner will be most pleased!
Pay 20 Coins from your storage.
Refill meat deposits by 2800 however you wish
13 Guild Coins
Replenishing Strength51-65
We have been tasked with keeping our geologists in shape so they can keep up with the race. Let's prepare some meat for them so they're always on the top of their game!
For being such skinny guys, they eat a whole lot of meat. I hope this doesn't backfire on them!
Pay 2000 Meat from your storage.
Pay 1500 Coal from your storage.
15 Guild Coins
The Highest Level66-75
Our geologists are the ones that have the most experience in searching for the rarest of materials. Therefore, it's up to us to top the rankings in this category. Let's try getting some saltpeter and titanium deposits working!
Excellent! Worst case scenario, if winter doesn't come, the children can use the coal to paint the walls, or something!
Produce at least 500 Titanium ore.
Produce at least 500 Saltpeter.
17 Guild Coins

The Abandoned Mines10The Miner's Union has found an abandoned chamber with a huge gate blocking the way deeper into the cave system. They somehow managed to open it and found another, bigger chamber. It seems like an underground jungle of sorts. We need to explore it!
The exploration of the underground jungle was a success! We've found some nice relics that will surely tell us a lot about our ancestors that lived on this island, a long long time ago.
75-264 Guild Coins
Help for Help10-18
While we're exploring the mine, we'll need somebody to take care of the island. How about a quick visit? Go see your friend, take a gift with you, and hope that while we're busy you'll receive something in return!
The visit was a great surprise for your friend!
Buff at least 4 of your friend's buildings using Fish Platters.
Pay 300 Wheat from your storage.
5 Guild Coins
Jungle Arrow19-25
Most of the paths inside the underground jungle are high up on rocks. Taking melee units won't be of any help - we need bowmen for this one!
The bowmen are ready for duty!
Own 11 Bowmen.
Produce at least 80 Hardwood.
7 Guild Coins
The Miner's Way26-35
It's true that the Miner's Union has managed to open the gates to the underground jungle, but we might encounter some more obstacles as we go deeper. It would probably be best to have some tools to bring along.
The tools are ready and packed!
Pay 300 Tool(s) from your storage.
Refill meat deposits by 1500 however you wish
9 Guild Coins
Golden Gift36-45
Given that we know there's some kind of life deep in the underground jungle, we might even encounter humans. The best way to make new friends is to gift, and the most impressive type of gift is gold. Bring some gold ore along.
The gold ore is ready! I would love to receive such a gift!
Buy at least 50 Gold Ore from other players.
Produce at least 5 Steel Sword(s).
11 Guild Coins
Moving the Fish46-50
The entrance to underground jungle is partially flooded by a lake. Fishermen use this lake to fish, but we need to clear the way. We've made a deal with the fisherman in the area to fill up another deposit for him.
The fisherman was not too happy he had to leave his favorite spot but… exploration is more important!
Refill fish deposits by 2800 however you wish.
Experience at least 2 new Adventure(s).
13 Guild Coins
Dead End51-65
Very, very deep within the mine, we reached a dead end. We believe there's still something behind the rocks that are in the way, but there's no way for us to get through. So, we've decided to blow the debris away with cannons. It's safe, I promise!
The tunnel shook a bit, but everyone's ok. We should continue exploring the mines. Maybe we can figure out why they were abandoned in the first place.
Own 30 Cannoneer(s).
Pay 250 Bread from your storage.
15 Guild Coins
Mining Drill66-75
We want to prepare our miners to start excavating in search of minerals. We've got a batch of new recruits here, maybe we can teach them how to mine granite and saltpeter before going down there?
Ok! Thanks to our special program, I think they've got quite a good idea about how to mine for rare materials now. When the guild is ready to exploit the mine, we'll be ready too.
Produce at least 100 Saltpeter.
Produce at least 120 Granite.
17 Guild Coins

A temporary treasure10A legend exists telling of an old pirate who lost his ship and crew. He used to be spotted regularly, dragging his treasure with him, and was known for being extremely rude. However, no-one has seen him lately, and it is thought that he has passed away. Nevertheless, his treasure is out there somewhere… waiting for somebody to claim it! Let's have our guild work together to find it!
Using all the map pieces we finally found the treasure, but when we… err… opened it… all we found was some pink underwear. Yes, well, at least the old pirate had a sense of humor. He must be laughing in his grave right now.
75-264 Guild Coins
Footprints in the sand36-45
In order to find the treasure we'll need to use our explorers! We can't ask them to become treasure hunters, but they've promised to keep their eyes open. Send out your explorer, and let's see if he finds something! I presume he will get hungry, so some meat will help him! Prepare the meat!
Our explorer came back and has found a pair of leather boots. Black leather. They look piratey enough. And there was a piece of a map inside! Good work!
Pay 220 Meat from your storage.
Produce at least 5 Exotic Wood Plank(s).
11 Guild Coins
Don't need a fork19-25
I've talked with our explorer, and he said that next time he is out he will keep his eyes peeled for the treasure. Good man! Hope you require his services soon! While he's gone, we're going to fix his wooden hut. It's a way to say thank you! We'll need some pinewood planks for that!
The explorer has returned, and guess what?! Near the beach, he found a hook! A hand hook, or whatever you call them! And there was a piece from a map skewered on it! Great clue!
Pay 400 Pinewood Plank(s) from your storage.
Produce enough Lonely Marble Blocks to obtain 100 Marble.
7 Guild Coins
What the winds wave26-35
Listen! Our explorer has told us that he will definitely look for the treasure next time you have a task for him! I say! What a lovely man! He also asked us to take care of his mother's farm while he's gone. We talked to her, and she needs water. Time to grab you bucket…
Er, our explorer has returned and found this pirate flag! And folded inside the flag was a piece of a map! Good!
Pay 3000 Water from your storage.
Produce at least 10 Horse(s).
9 Guild Coins
Polly and the cracker46-50
Our explorer came to me today and said he will look for any clues leading to the treasure while is he working on his task. He told us he needs to finish a statue for his brother, and I told him that we would be glad to handle it for him while he's looking for clues about the treasure! Anyway the statue is made of granite. You know what to do.
Our explorer has brought back a piece of a map! He claims a parrot landed on his shoulder while he was eating a cracker and traded the map piece with him. Hmm... Let's concentrate on the map piece instead of that crazy story.
Pay 20 Granite from your storage.
Complete the adventure "The Dark Priests".
13 Guild Coins
Cannonball10-18
You know what our explorer told me? He said he's going to look for clues when he is out there doing his task! Great! Before he left, he asked us to tend to his dogs, and it turned out he has around one hundred of them. The dogs like fish, and feeding time is approaching fast.
The explorer has come back! He found an old cannon ball, and under it there was this map piece! Great!
Pay 600 Fish from your storage.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
No Stone Unturned51-65
The clues we've gathered so far are vague and ambiguous, but there's a chance that the pirate buried his treasure on a certain adventure island. Maybe it's worth a check.
It seems my intel may be wrong... The treasure seems to be on another island. Looking on the bright side, though, we gained valuable experience and useful loot on this adventure, wouldn't you agree?
Complete the "Victor the Vicious" adventure.
Produce at least 200 Exotic Wood Plank(s).
15 Guild Coins
Expert Pirate-Fenders66-75
Some of our knights seem to be quite interested in the swashbuckling skills of pirates. They've requested some time, and a few weapons to study, so they can become an "Anti-Pirate Force", should we encounter any on our quests.
The knights have finished their training. Not only do they now know how to fight like a pirate - they know how to talk like one too. I can't understand a word they're saying! Who's Davy Jones and what's in his locker?
Own 50 knight(s).
Buy at least 10 platinum sword(s) through trade with other players.
17 Guild Coins

Happy Sailors10Every year we celebrate the "Day of the Sailors" event. Practically the entire island is flooded with sailors for a day, and we organize various events for them and share the fun. This year it's our island's turn to hold the event, so let's get to work!
I heard some sailors saying this was the best "Day of the Sailors" they’ve ever experienced! You should be proud of that.
75-264 Guild Coins
Fantastic Fish Soup10-18
A sailor's favorite food is fish, there's no doubt about that, so we've hired Piero, the world famous cook, to prepare the perfect fish soup! He is going to use a ray-finned fish called Alosa agone. What a name!
Though I'm not a big fan of fish, the soup turned out to be fantastic!
Pay 1000 Fish from your storage.
Produce at least 150 Pinewood Plank(s).
5 Guild Coins
Pulling on Marble19-25
One of the most beloved events is marble pulling. Basically, two teams have to pull a block of marble from one point to another, and guess what? We have to provide the marble block!
The marble block looks impressive!
Produce enough Lonely Marble Blocks to obtain 50 Marble.
Own 11 Bowmen.
7 Guild Coins
Leader Mug26-35
We need to designate a gift to give to the leader of the Sailor's Crew. The best one would be a Golden Brew Mug!
The leader was happy to receive the gift!
Produce enough Golden Brew Mugs to obtain 10 coins.
Experience at least 1 new Adventure(s).
9 Guild Coins
Swords for Sailors36-45
The sailors want to try out some melee combat, but they're used to different kinds of swords. We should prepare some fine steel swords for them to parley with!
The steel swords are ready!
Produce at least 5 Steel Sword(s).
Own 20 Soldier(s).
11 Guild Coins
Tagging Along46-50
Some of the sailors want to tag along on an adventure. They're allowed to join in as soldiers.
The sailors really enjoyed the adventure!
Complete an adventure losing fewer than 50 Soldier(s).
Pay 40 Carriage(s) from your storage.
13 Guild Coins
All You Can Quaff51-65
Among other things, sailors are known for their world-class quaffing competitions. We decided to host an official tournament called "All you can quaff"... with our finest brew! The prize is a granite bust of the winner. Let's prepare the mugs!
We clearly underestimated the sailors. They've been drinking us out of house and home! But, we do have a winner now. Unfortunately, he's really ugly, so the artisan will have a tough time crafting a good looking bust for him.
Pay 100 Granite from your storage.
Pay 250 Brew from your storage.
15 Guild Coins
Multi-Use Materials66-75
By now you're used to using saltpeter for making gunpowder, but did you know that it can also be used for spicing up food? And did you know that granite slabs also make for great frying pans? Let's produce some nice food to offer up!
Ok, the griddle is ready, and the salt has been prepared. Just wait until the sailors taste the meat we cook. They'll want seconds for sure.
Produce at least 70 battle horse(s).
Produce at least 120 Platinum.
17 Guild Coins

The marble bridge10Yet again our most beloved King Damien has requested our aid! Queen Anita believes that Capital Island should have all its bridges made of pure marble, so the King wants to surprise her when she get back from visiting another Kingdom. Let's prepare our best settlers for this task!
From now on, most of the bridges of Capital Island will be built from marble! Pure marble! The King is most grateful!
75-264 Guild Coins
Chisel chisel chisel chalk19-25
Marble is not an easy material to chisel or even to cut. We will need new, strong tools! Given that your toolmakers are the best of the best, I would like to you to provide the workers with new, marble-shattering tools!
Let me see… yes, these tools look really good. And strong! Great work!
Pay 180 Tool(s) from your storage.
Produce at least 60 Hardwood Plank(s).
7 Guild Coins
The best marble10-18
In order to provide the best marble, we need to ensure we have the best marble masons! We spoke with one of the masons, and he told us he wants to experiment with a new kind of wooden structure that would hasten the production of marble. He needs some pinewood planks for that!
The mason will now work twice as hard! Good work!
Pay 300 Pinewood Plank(s) from your storage.
Produce at least 110 Stone.
5 Guild Coins
Filled storeroom46-50
Given that this is a request from the King himself, we can't risk running out of marble. I mean, imagine the shame! No no, don't imagine it, it's terrible! But let's focus! I need you to make sure we send a stock of marble to Capital Island! Will you look after that please?
We got the marble! Now I can calm down a bit! Thank you!
Pay 450 Marble from your storage.
Experience at least 1 new Adventure(s).
13 Guild Coins
Diligent men36-45
The King wants our very own settlers to work on the bridges, so let's send them to Capital Island! As far as I know, most of the settlers are really eager to work there! All we need is todo is ensure they have enough food for the voyage! They want sausages!
Yes, the settlers are ready to leave! Good job! I'm sure they are going to build amazing marble bridges!
Pay 220 Sausage(s) from your storage.
Own 20 Soldier(s).
11 Guild Coins
Pack some lunch26-35
Our men will leave for Capital Island to help with the bridge building! We are all really excited, but what if they go hungry? Well, we'll just have to make sure they have enough food for the trip, right? Let's pack them some bread!
Fresh bread! I love how it smells!
Pay 330 Bread from your storage.
Refill fish deposits by 1500 however you wish.
9 Guild Coins
Robust Foundations51-65
It's no surprise that we'll need a huge amount of marble to make this bridge, but our architect believes that the foundations of the bridge should be made of a more robust material. She suggests granite for that.
The granite should be holding the bridge up well. At least, that's what our architect says. I'm not sure I'm willing to put it to the test. I trust her, but I'm afraid of heights!
Pay 100 Granite from your storage.
Produce at least 500 marble in your workyards.
15 Guild Coins
The Best Kind of Link66-75
Marble is beautiful, but it's also a very heavy material for a bridge. We need to make sure that the links are not going to give in, so they have to be made from the toughest of metals titanium. Please produce some!
The titanium links have been provided and tested out. Even if an elephant walked over this bridge, they wouldn't give in. I just hope they don't bring an actual elephant, just in case.
Pay 100 Titanium Bar(s) from your storage.
Own 25 besieger(s).
17 Guild Coins

Dark Lands10Up there, far to the north, are some islands that never really experience proper sunshine. It's always dark up there. No wonder they're called the Dark Lands. We're taking part of a initiative to help the people who live there.
The people that live in the Dark Lands will be happy to see how many nice gifts they've received. I really hope this will help them live an easier life.
75-264 Guild Coins
No More Ice10-18
I bet those lands have great stocks of minerals under the infinite looking snow fields, but I'm sure they're having a hard time mining them out. For starters, we should send them shipments of stone.
The stone will be used to build or reinforce shelters!
Produce at least 50 Stone.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Missing Wood19-25
Hardwood can be used for many things, like housing, guard towers, boats, etc. I think a reasonable amount of hardwood would make a great gift!
The hardwood is ready!
Produce at least 80 Hardwood.
Buff at least 4 of your friend's buildings using Solid Sandwiches.
7 Guild Coins
Snow Patrol26-35
Landing on the shores of the Dark Lands will be hard, and we're expecting dangerous wildlife. Polar bears, white wolves, and who knows what else await us! We should train some militia and take them along for protection!
The militia is ready and dressed accordingly!
Own 20 Militia.
Buff at least 2 of your friend's buildings using Aunt Irma's Gift Baskets.
9 Guild Coins
Sure Meat36-45
We're going to need a lot of food for the voyage, and it seems we've depleted some of our wildlife deposits. Before we leave, it would be a good idea to refill them.
Done! Great work!
Refill meat deposits by 2100 however you wish
Pay 120 Iron from your storage.
11 Guild Coins
Fixing Ships46-50
Ohh no! One of the transport ship has sprung a leak! We need to fix it as soon as possible! The ship was built using a lot of exotic wood planks, so fixing it will require more!
The transport ship has been fixed! Good work!
Pay 80 Exotic Plank(s) from your storage.
Produce enough Golden Brew Mugs to obtain 10 coins.
13 Guild Coins
Law Enforcement51-65
There seems to be a lot of crime in the dark lands. It'd be nice to help the local authorities restore some order. Let's take them out with our soldiers on an adventure, see if they learn a few tricks.
The leader of the dark lands' authorities was very pleased with the experience, and thinks that with this newfound knowledge he can help restore order there. It's all thanks to your tactical thinking - great work!
Complete an adventure losing fewer than 50 Soldier(s).
Produce at least 50 Crossbow(s).
15 Guild Coins
Magic Crops66-75
It's really hard to grow crops in the dark lands, due to... well, the lack of sun. I have this theory, however, that magic beans would grow nicely if watered correctly. Let's try it out.
I see some sprouts! It'll be a while before we see if the seeds can help the people here, but it's definitely one step in the right direction.
Pay 100 Magic Bean(s) from your storage.
Pay 1000 Water from your storage.
17 Guild Coins

The stormy shores10The Merchants' Guild needs our urgent help. Their island is filled with repositories, but there was a huge hurricane some weeks ago and it destroyed most of the buildings. They want to rebuild them using a special blueprint obtained through a merchant from a far away land. Let us help them as much as we can. They are usually really grateful!
Come cyclone, tornado or hurricane, those buildings are sure to hold strong! The Merchant's Guild is most grateful!
75-264 Guild Coins
Returned goods10-18
Before we start sending the traders our resources, it would be wise to make sure we have enough space to store them! We need new rooms! It would be a good idea prepare the stones!
Yes, now we are guaranteed to have enough free space to store anything we want. Well, not anything…
Pay 820 Stone from your storage.
Produce at least 80 Fish.
5 Guild Coins
Strong planks36-45
We could really do with some strong planks to reinforce the storm damaged buildings. I think we need some strong hardwood planks!
The first wall is in top shape! Let's hope we can fix all of them!
Pay 400 Hardwood Plank(s) from your storage.
Buy at least 100 Hardwood Plank(s) from other players.
11 Guild Coins
More free space46-50
They have asked us if they can store their wares inside our storehouses until their storage buildings are repaired, and that's fine. The only problem is that the wares are really heavy, so we need to build some steel racks. And for those, we need steel.
The storehouse is ready and empty! If they need the space, we can provide it!
Pay 30 Steel from your storage.
Own 45 Cavalry.
13 Guild Coins
Stumps19-25
The traders have told us the wood they used to build the old storehouses was of very poor quality. Thanks to our foresters, our trees are really strong. Let's send the traders some of our finest hardwood! I'm sure they'll be amazed!
We have all the hardwood they need! Let's load it into the ship!
Pay 300 Hardwood from your storage.
Refill fish deposits by 800 however you wish.
7 Guild Coins
Planks aid26-35
The traders will receive a lot of resources that will help them reinforce or repair their repositories. They are missing just one resource - some hardwood planks. Given that your sawmills are in top shape, you are to provide the hardwood planks for the traders!
The planks are done and stashed. Good work!
Pay 330 Hardwood Plank(s) from your storage.
Produce enough Traveler Families to obtain 10 Settler(s).
9 Guild Coins
Huff and Puff51-65
If we are to prevent another hurricane from tearing down the buildings here, we need to reinforce them with really strong materials. This sounds like a job for granite. Let's get some.
Fantastic! This granite will make the structure sturdier than ever. Well done!
Pay 100 Granite from your storage.
Produce at least 100 Exotic Wood Plank(s).
15 Guild Coins
Sticky Grout66-75
The reason why grout is so valuable is because it's so very good at fixing materials together. It is extremely valuable, but in this time of emergency, I say we should give some of our own to those affected by the hurricane.
Great! The grout you provided will make the construction indestructible.
Pay 50 grout from your storage.
Sell at least 2000 Marble through trading with other players.
17 Guild Coins

Garden Walk10Capital Island has many gardens but nothing that compares with the Royal Gardens. The King is really proud of this. He wants every guild to come and have their own garden inside the Royal Gardens. I guess it's a question of status, I don't know. We should load up, go to Capital Island, and make our own garden.
We did it! We have our own guild's garden inside the Royal Gardens! The King will come and visit, and I bet he will love it!
75-264 Guild Coins
Flower Seeds10-18
Since our friends have heard we're going to have our own garden, they keep sending us all kinds of gifts. In return, the logical move would be to thank them before we leave for Capital Island.
Our friend was really happy we visited!
Buff at least 4 of your friend's buildings using Fish Platters.
Pay 300 Wheat from your storage.
5 Guild Coins
Garden Furniture19-25
There should be plenty of trees in that garden, but we don’t want to harm them. If we want to build ivy hangers, tables, and benches, we're going to need to bring our own hardwood.
The hardwood has been loaded!
Pay 460 Hardwood from your storage.
Produce at least 70 Brew.
7 Guild Coins
Work Replacement26-35
We need to take along a lot of workers, but we don't want the island to lack working settlers. You should bring some new ones as soon as possible!
The new settlers are here to stay. We can now leave for Capital Island!
Produce enough Traveler Families to obtain 5 Settler(s).
Complete an Adventure losing fewer than 500 Recruits.
9 Guild Coins
Settler Holiday36-45
Some of our settlers have told me they're going to join our trip because they want to visit Capital Island. I can't say no really -they've never been off the island before. However, we will need to find people to replace them while they're away.
Nice work! We've found the people!
Produce enough Retired Bandit(s) to obtain 25 Settler(s).
Complete an adventure losing fewer than 80 Militia.
11 Guild Coins
Dummy Soldiers46-50
The King says that each and every guild garden should be guarded by soldiers. This means we need to bring along some soldiers, but I wouldn't choose the best ones. I mean, they'll need to stand in one place for a long time and not let people in, right?
The soldiers were… well, trained. Sort of. Good work!
Own 35 Soldier(s).
Refill meat deposits by 1800 however you wish
13 Guild Coins
External Motivation51-65
We'd like to offer an incentive to the captains that are sent to our royal garden for peacekeeping. How about a golden brew mug? I think this should be enough to keep the captain's attention on the job for at least a week.
The captain says he "doesn't need any trinkets to carry out his royal duty", but he appreciates the thought nonetheless. I still think his dedication is commendable, so I sent the mug to his home, where it's currently displayed over the fireplace.
Produce enough Golden Brew Mugs to obtain 10 coins.
Pay 180 Iron from your storage.
15 Guild Coins
Special Decorations66-75
In order to make our share of the garden unique, we should decorate it with some ornaments that can't be found anywhere else. Let's make some using platinum and exotic wood!
Well, our ornaments are certainly... unique! I don't know if this qualifies as "beautiful", but we'll definitely grab everyone's attention with this now!
Produce at least 80 Platinum.
Produce at least 150 Exotic Wood.
17 Guild Coins

A noble argument10Our lords and ladies have yet again had a stupid argument and yes, we're going to have to clean up the mess. The latest issue is about the land they own, and the problem is that many of our buildings might be on their lands. Unfortunately, nobody knows for sure. I guess the deeds were burned in that nasty fire some years ago. Let's try to calm the lords down... nobody likes an angry lord.
We did our very best, and it seems that we managed to calm spirits down. I think we did a pretty good job - perhaps we should consider starting an anger management group?
75-264 Guild Coins
Moving the house19-25
Yes, well our lords are so mad at each other that a few of them have requested you place some of the noble houses further away from each other. I don't think they really want that; maybe they're just mad. Anyway, maybe some good quality brew would calm down the spirits?
There! We managed to calm them down. I can't say it was an easy task…
Pay 300 Brew from your storage.
Refill fish deposits by 800 however you wish.
7 Guild Coins
Whoever's land46-50
There is some debate about who owns how much land. The problem is that one of the lords claims our farms were built on land belonging to him. Sadly, he is somewhat right. We have decided to pay him off by offering him some gold. I mean who can say no to gold, right?
I hope the lords are happy now. Getting that gold was not an easy task.
Pay 20 Gold from your storage.
Complete the adventure "The Dark Priests".
13 Guild Coins
Elegant belly26-35
The lords have had a fight about the quality of food on the islands, and I fear things may start to get ugly. Luckily, I have a solution! We need to make sure we have a satisfying supply of sausages in our storehouses! And then we're going to need to gift the sausages... to show how much we appreciate our noblemen!
There! With this many sausages we could feed an entire army. And their families. Good work!
Pay 180 Sausage(s) from your storage.
Buff at least 2 of your friend's buildings using Aunt Irma's Gift Baskets.
9 Guild Coins
Safety is a must36-45
The lords have had a debate about the safety of the island. Basically, they don't feel safe, and it's in our interest to make sure they do. A new stock of iron swords would do the trick!
Owning that many swords makes us feel safer, does it not? Good work!
Pay 80 Iron Sword(s) from your storage.
Own 20 Soldier(s).
11 Guild Coins
A competent merchant10-18
One of the lords is not sure of your trading abilities. How dare he? No... I must calm down. We must prove to him that we are outstanding traders! Prepare some fish! Fish is easy to trade!
Well done! The lord has shut his mouth and returned home!
Pay 600 Fish from your storage.
Buff at least 4 of your friend's buildings using Fish Platters.
5 Guild Coins
Test Your Skill51-65
I've had an idea to ease the situation. A friendly competition of marksmanship. The nobles will test their skill against each other by shooting targets with a crossbow, and the winner will take a prize. Do you like it? Then let's get to it!
Huh! Who'd have thought noblemen and women would know their way around a crossbow? I tried to convince some of them to join our brave army, but they just laughed at me. Well, if they're laughing, at least they're not arguing!
Produce at least 50 Crossbow(s).
Pay 100 Gold from your storage.
15 Guild Coins
Pacifiers66-75
It seems the situation isn't going to get any easier. The nobles are being louder and rowdier than usual. Perhaps it would be a good idea to subtly remind them who's in charge here. Have some of your elite cavalry "casually stroll" around the area.
When our cavalry reached the area, the racket ceased immediately and there was absolute silence. Ah, it felt so peaceful... I hope this doesn't become a habit, though. I hate sending the army in to deal with petty situations...
Own 25 mounted marksmen.
Own 25 mounted swordsmen.
17 Guild Coins

Village Contract10There's a man in the lobby. He said his name is Will Fixit. That's a rather weird name if you ask me. He's a contractor, and for a small fee he can improve a number of things around our village, some of which I never even thought needed changing. His reasoning is quite convincing, so I suggest we give him a shot!
Well, Will Fixit has done a great job! He merits his name! I think we should have him visit us next year too.
75-264 Guild Coins
Will the Friendly10-18
Will Fixit has told me the most important thing is to have good relations with thy neighbor. We do, I told him, but he insisted I take him along for a visit. Come with us.
Will Fixit was pleased to see we also brought some gifts with us.
Buff at least 3 of your friend's buildings using Fish Platters.
Produce at least 80 Stone.
3 Guild Coins
Will the Careful19-25
Will Fixit believes our village defense isn't faulty, but he did have one comment. Although we have plenty of recruits walking around, he didn't see any bowmen on the top of any houses or towers. And he's right - there aren't. Let's train some bowmen and get them in place.
Not sure whether the bowmen will want to climb up very high, but we'll see. Maybe Will can talk some sense into them.
Own 8 Bowmen.
Pay 130 Bronze from your storage.
5 Guild Coins
Will the Hungry26-35
The fish we've been using to cook our meals, like the Fish Platters, aren't the proper breed. I didn't even know there were several different breed around here. Will Fixit has done something to the fish school, and now he wants us to get some fish.
The new breed of fish acts, looks and tastes the same as the old one. Not much improvement, if you ask me.
Refill fish deposits by 1000 however you wish.
Produce at least 15 Iron Sword(s).
7 Guild Coins
Will the Herbivore36-45
Will Fixit has observed our villagers' diet and tells us he's a little concerned with our meat consumption. He suggests we eat more Fish. Also he's kind of worried about the way we treat our horses.
I'm not sure what he suspected we were doing with horses other than training them. Anyway, he looks pleased now.
Pay 1100 Fish from your storage.
Own 20 Cavalry.
9 Guild Coins
Will the Brave46-50
Will Fixit wants to tag along on an adventure so he can evaluate our military forces. Our general has some negative feelings about this, but he's finally given in.
Will Fixit had a good time on the adventure!
Experience at least 1 new Adventure(s).
Own 30 Cavalry.
11 Guild Coins
Will the Artisan51-65
Will says that a renowned artisan once taught him how to craft some nice ornaments from granite and exotic wood. He'd like to make one for us as a memento of his visit. What a nice guy he is!
Well, Will's creation certainly looks attractive, but... I just can't figure out what it is! Everyone who came to see it has been saying the same thing. I bet this artisan is one of those "abstract" artists I keep hearing about.
Produce at least 200 Exotic Wood Plank(s).
Sell at least 300 granite by trading with other players.
13 Guild Coins
Will the Pacifist66-75
Will is a big detractor of weapons. But even he admits that arquebuses are a wonder of engineering. He thinks that by modifying some, he may be able to make them useful for some non-war related purposes too.
Will says he's made some modifications to make it a little bit less hostile. What modifications? Now that you mention it... I forgot to ask. I think he may have just hung them up as decorations.
Produce at least 75 arquebuse(s).
Produce at least 75 Mahogany plank(s).
15 Guild Coins